Here's my read on why Faraday is currently in vogue.
- High alpha and dps
- High aoe
- Perfect accuracy
- Good range
- Arty resistant
- Doesn't kill anything on its own
- Low stun time
These combine into a tool that is a perfect fall-back position
for an army build where your main source of damage is anti-unit artillery and skirms.
High alpha, range, perfect aim -> defeat bombers, then your army finishes them.
High aoe, perfect aim -> defeat raiders, then artyskirms kill them
Arty resilient -> enemy artyskirm can't just siege them
Good dps -> works vs assaults as well (and then artyskirms kill them)
Low stun time -> This only matters vs assaults, but just build two and you're okay.
If you compare Faraday with Stinger, the differences are that
+ Stinger actually kills stuff
+ Stinger has better range
- Stinger is less than perfectly accurate
- Stinger has no AoE
- Stinger is not arty-resistant
Under conditions where your main investment is your treasured mob of artyskirms and
your enemy is mainly artyskirms, Faraday successfully fulfills more roles.
Faraday-protected bases camped with mobile units are extremely resistant to artilery as long as the dps-source mobiles can avoid being hit directly:
- Shooting the faraday with arty does nothing
- Shooting the mobiles causes misses
- Assaulting directly gets your force stunned and killed by their mobiles.
you want to make Faraday less cancerous, just remove the armor. If it actually dies to artillery like porc should
*, it stops being the ultimate word in artyporc meta.
The alternative of turning it into a single-target stun laser rebrands it as antiheavy and gives it stunlock. I'm not sure that you really want that.