solved not a bug.. reason is.. thug range means that they need to be close to shoot the distance in height required..
ie.. distance to target + distance in height = allot.. so they need to be very close to pillar to shoot..
but when super close they are obstructed by the lip of the stardust terra.. the stardust is elevated and so it can shoot further then normal.. it also cant shoot the close units but can shoot the far units.. in this case the terra was so tall that thug could not possibly hit the turret at all.. or maybe a very slim perfect range.. i advise you bring a rouge to deal with terra targets. or retreat the felons to recharge