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Commander Something

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11 years ago
tada



I guess it would work best as a Strike Commander. It doesnt have an independent morph3 gun though, because a turret on top of a turret results in some very weird behavior (rotation of turret1 being added to turret2, happens with the Detriment's AA gun) and the script does not like my solutions to this.
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or then make that 5th com
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11 years ago
What about only one nice chassis with cooler upgrades ?
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11 years ago
a sprinter chasse!
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11 years ago
Looks more like a Battle com - that guy is definitely packing some serious hardware.
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11 years ago
Wow, really awesome.

This might be a stretch, but it would also be cool if it had modular pieces for different weapons or modules, for example a radar tower part if it had a radar module.

Something so that you could roughly see what a commander was packing, just from the module.

Really though, that already looks so cool I can't stop watching the gif over and over.
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11 years ago
Very cool, but at level 4 you have 4 guns. Comms only have 2 guns max.

Turrets on turrets do have technical solutions, so that isn't so bad.

Also remember that we have commanders grow in size with each morph, so you can vary the sizes of pieces too (You can see this on support and recon comms, they don't just add pieces, they start out slender and grow larger).

Very cool to have new comms though.
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Skasi
11 years ago
I like how in this model low levels do actually look fragile. Maybe those armor plates could be added as players add armor modules? Would be really really nice if commander models were affected by modules!! Every player's commander would not only play different, but also look unique.
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FIrankFFC
11 years ago
actually it has 6 guns sak
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11 years ago
quote:
at level 4 you have 4 guns


quote:
actually it has 6 guns


Uh What about 3 guns? Or 5? :P

In fact, it has only 2 guns, and 2 Nanospraying devices:

level1 has a gun (the barrel with the muzzlebreak) and a nanosprayer.
level3 adds a second gun under the nanosprayer.
level4 adds another nanosprayer to look cool.

quote:
but it would also be cool if it had modular pieces for different weapons or modules, for example a radar tower part if it had a radar module


That would be great, but does zero-k support this?
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FIrankFFC
11 years ago
but what are those thinks what come to arms at second lvl
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11 years ago
looks badass
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FIrankFFC
11 years ago
hmm btw waht it looks like at lv 0?
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11 years ago
nice work
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11 years ago
probably the same as it does at level 1
like the other coms
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11 years ago
No, strike comm should stay as it is, as old times Arm Comm
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11 years ago
I would much prefer this as strike com. Current strike com model (still TA model?) isn't great.
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11 years ago
The current strike commander is a third party remake and not OTA. However, it does resemble the arm commander from OTA.
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FIrankFFC
11 years ago
i still didnd get answer waht it looks like at lvl 0
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11 years ago
quote:
i still didnd get answer waht it looks like at lvl 0


This

alongside some minor changes on the nanogun.
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