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Title: MM 4780: 1v1, Rank Singularity
Host: Nobody
Game version: Zero-K v1.8.12.0
Engine version: 104.0.1-1544-ge1f249f
Battle ID: 1009743
Started: 3 years ago
Duration: 6 minutes
Players: 2
Bots: False
Mission: False
Rating: Competitive
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Team 1
Chance of victory: 73.8%

SErankGodde
Team 2
Chance of victory: 26.2%

GBrankPRO_Dregs

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How scorcher feels these days. Glaive (not to mention bandit, duck and dagger) completely make a joke out of it. I'm really not happy with the unit.

It's gimmick of doing damage when it's close up means it has to get INTO the ball of glaives in order to be remotely effective because I can't retreat micro scorchers across the whole map which is what raiderspam-K requires.

What is rovers meant to do here?
+0 / -0


3 years ago
I think this is a bot map. Rovers has more room to maneuver when they face the slow spiders that I usually go on this map.
+0 / -0


3 years ago
Even on rover maps, the raiders I mention can make a joke out of scorcher/rovers if the opposing player plates up like you do. Building ripper is a kiss of death because you lose all mobility.

Answer honestly what rovers can do against raider monospam, besides, not be rovers on the map?

Starting to think that Pyro swapping weapons with Scorcher would be an interesting and fitting change that may begin to solve issues surrounding both units - since Pyro enjoys jumping into close quarters, and scorcher clearly doesn't enjoy existing in that mandatory state.
+0 / -0


3 years ago
I think Fencers work well with Scorchers. They force the enemy raiders to commit and then the Scorchers can close the distance pretty well.
A think Scorchers do worse than expected becuase they have issues reaiming fast enough when masses of units clash in close quarters.
+0 / -0


3 years ago
Is that keeping in mind that cost-for-cost glaives beat fencers? So I'm forcing you to win an engagement, you mean?

Yes, the aiming thing and difficulty shooting small targets is one issue aside the damage at distance one.
+0 / -0


3 years ago
quote:
A think Scorchers do worse than expected becuase they have issues reaiming fast enough when masses of units clash in close quarters.

Reliable reaiming is true superfluidity.
+0 / -0


3 years ago
Aiming speed can't be the full deal here if a single glaive at max range is situationally capable of killing a scorcher. I've made it happen before.

That's without taking into account the granularity, hill climbing and regen of the glaives - further advantages it has over scorcher.
+0 / -0


3 years ago
I think Scorchers beat Glaives with the right retreat micro. The Fencers are there to enable Scorchers to use their retreat advantage.
+0 / -0


3 years ago
quote:
Aiming speed can't be the full deal here if a single glaive at max range is situationally capable of killing a scorcher. I've made it happen before.

Yes - but i feel like it significantly impacts Scorcher performance when fighting cost-equivalent amounts of glaives in what should be their dream condition, nearly point-blank. So you suffer at medium range, you suffer at max range, and you don't get much to show for when you get to close range either.
+1 / -0


3 years ago
Not at all the reality though is it SErankGodde? If that truly were favourable for the rovers, you would just use the glaive speed to attack elsewhere instead or wait until the glaive numbers were superior again. Besides, this is ignoring the fact that after the first 3 minutes, the glaive density is so high that retreat micro simply isn't an APM reality anymore.
+0 / -0
You didn't use Fencers this game. Fencers are obviously outmaneuvered by Glaives.
Glaives have the micro advantage against Scorcher retreat micro as they turn faster and can choose to disengage.
Fencer pushing only works if you can apply pressure with the Fencers without being severely outmaneuvered, and on a map like this, the Fencers will be severely outmaneuvered.
I think Fencer pushing in combination with Scorchers work much better on a map like Titan Duel.
+0 / -0

3 years ago
Scorcher heavily outranges glaive, allowing powerful retreat micro, but its a bit weird about the whole exchange. The glaives can then just retreat and heal, and when they engage in full they win.

That said, I do not think its awful, its a winning matchup, but not insanely so. Fencer backup can make the retreat micro more meaningful, just stalling the glaives can be enough as well. Rippers should be beating the glaives pretty solidly too. Its not a matchup where I think LV is strong, but it seems doable at least.

Sadly I am visitng family for a couple weeks and wont be able to review the matchup properly.
+2 / -0


3 years ago
Better turret turn rate makes sense for Scorcher if they have trouble with it, since they want to melee some things.
+0 / -0

3 years ago
...and then scorchers kill glaives outright, the matchup flips with all it`s consequences and the next complains start...
I completely agree with SErankGodde

- Bot-map

- no fencers

it`s really hard to play cloaky early game against a mixture of scorchers, fencers and some darts to catch scythes. If scorcher gets better against glaives, cloaky has no chance but to somehow magically lure the whole army into a tick (or whatever that thing is called now).
+2 / -0


3 years ago
I'd argue that reaver being cheap, quick and effective as it is, it is not the mobility lose-condition that fielding a ripper is. And as you put it, imp is game swingingly good. Furthermore, rovers have an extremely difficult time (see: Mandatory factory switch) once a few knights exist.

Really hard to give any sympathy to cloakbots in this matchup, especially being that no one has said to make scorcher TOO good. How about just good enough?

Meanwhile, dart sometimes misses and takes forever to aim too. Is that an oversight or intended?
+0 / -0


3 years ago
quote:
it`s really hard to play cloaky early game against a mixture of scorchers, fencers and some darts to catch scythes. If scorcher gets better against glaives, cloaky has no chance but to somehow magically lure the whole army into a tick (or whatever that thing is called now).

*laughs in Knight*
+0 / -0

3 years ago
EErankAdminAnarchid yes, that`s why I said EARLY GAME.

Knight works well, but is expensive and very very slow.
+0 / -0

3 years ago
Scorcher is not /bad/

It has half again the effective dps of glaives at point blank, basically the same speed and health per cost. It out-ranges them.

I basically view scorcher v glaive as the ideal sort of raider matchup. Tiny buffs to scorcher might be necessary, but I would want this one approached cautiously because when scorcher beats glaive too much I feel the matchup gets pretty toxic.
+0 / -0
Just to make this clear, rover and cloaky are my favourite factories and i think rover is overall a bit on the weaker side.
I am less concerned with the raider-matchup between those 2, where I agree with USrankRyMarq. Plus I am torn on that issue as I will explain later.

USrankDregs are you interested in some exhibition-matches to generate more specific data? Because my personal expierience is the opposite of yours: Everytime I go in with glaives into scorchers i get wrecked. Maybe it`s my micro. This encounter is the only one where I set glaives to fight-move so they keep their distance. I was never able to make cost otherwise. If i am on the rover-side, I would make fencers and maybe 1 domi for the inevitable knight to show up...

As said, i am open to change my opinion. I would suggest a bunch of games on even, meaning flat ground. If you wreck my scorchers point-blank with glaives reliably i will give in without hesitation. Still, there are other things to consider as well:

Where I definitely agree with you is that bandits, ducks and daggers are REALLY bad for scorchers to fight, especially bandits. But since Fencer exists, I am not sure if it is a good idea to make scorcher better against raiders.
Scorcher has incredible wrecking-potential. It was my first favourite unit. It would also be more consistent with rovers as blitzkrieg-factory if you could rely more on offensive scorcher-use instead of defensive fencer-pushing. On the other hand, rover has acces to ravager as another kind of raider. This is a very complex topic and i need a bit more time to think things through.
My main reason why i think this game is a bit bad as an example is that the map has this valley in the middle, which should logically be beneficial to bots and a hindrance for vehicles and hovers. So I think it`s not a good basis to argue about the matchup.

As said, give me some time and play some evaluation-games on Alien Desert or so. If you can get SErankGodde or a comparable opponent for those it would be even better. ATM I don`t have the energy to do it unfortunately, as covid might just take another relative of mine away, so my mind is somewhere else and I don`t expect to perform well for some days. In fact, i barely have the motivation and energy to write this here and make my points more consistant.
So please, all i can ask for is for you to take my thoughts into consideration. :)
+3 / -0


3 years ago
Yes.

Condolences.
+2 / -0
Page of 2 (22 records)