Dear mappers of ZK/BAR,
I would like to train a stable diffusion model on heightmaps with the goal of being able to generate heightmaps that are either playable, or useable as a starting point on a mapping project.
In the spirit of open source, and as a courtesy to those who would like to participate, I would like to ask each and every mapper if they would like to consent for their heightmaps to be used for this project. The model will also be shared freely for all of us to benefit from, and all contributing mappers will be credited alongside it. It is my hope that we can form a repository of eligible heightmaps over time, so that later models can be trained which will produce even more refined results.
Currently, the project is just a fledgling idea without too much ambition beyond having some fun and seeing what comes out of it. Keep in mind that it will not produce 1:1 replicas of any one mapper's work and it's likely that the results will be indistinguishable from any said mapper. It is also worth mentioning that this isn't intended to texturize, normal map or apply DNTS in the process either - as of yet.
If you would like to contribute, please provide your consent here and feel free to reach out to me on discord Dregs#0945 to contribute your heightmaps.
I am currently only looking for 1:1 aspect ratio maps, as this will be the easiest way to begin training the first experimental model. I would ask that you please send your highest quality bmp/png files for this.
All questions are welcome.