This is a small patch that was released to fix the settings deployment bug. A few other things we were working on made it in too.
-
Fixed a recently introduced issue that caused particular settings to be overridden on launch.
-
Units far from the epicentre of a Shockley impact are now stunned sooner, to match the explosion visual. Which units end up stunned is unchanged.
-
Added a cracked ground impact scar for Quake.
-
Fixed inverted track stretching for, eg, Paladin.
-
Moving a block in a factory production queue no longer re-applies the multiplicative key modifiers.
-
Fixed the commander selector ending up off the edge of the screen on particular scaling settings when shifting from windowed mode.
-
Simplified window resolution switching code to try to make it more reliable.
-
Fixed sun and water settings overrides being too persistent between maps.
-
Fixed the sun on Tempest.
-
Fix thumbnail and minimap images for maps containing unusual characters.
-
Fixed a bug caused by map searches finding no maps.
-
Fixed the player name tags widget possibly being assigned incorrectly.
-
Tweaked the draw order of name tags, health bars, and overhead icons.