The game allows you to set a retreat zone where wounded units will retreat.
I set such zones near the front line, so that units return to the battle as quickly as possible.
It happens that the front line has shifted and the zone needs to be moved.
But you don't always notice it right away, especially if your attention is scattered across several areas.
In this case, it turns out that instead of retreating, wounded units go straight to the enemy.
A question for the developers. Is it possible to make to bind a retreat zone to a building?
So that the zone is automatically deleted if this building is destroyed.
Or not only to a building, but to any unit. For the zone to move behind him.