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Zero-K v1.0.12.3


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6 posts, 834 views
MYrankAdminKingRaptor
19 months ago

Donator star
Merry Christmas! Just a small update to keep your game experience in top shape for when Santa comes. Even for those of you who were more naughty than nice. Enjoy!

== Balance ==
* Flamethrower units do not avoid shooting friendlies (prone to labhax)
* Djinn automatically deploys when idle
* Restore old vehicle slopemods. They are now better at climbing hills.

== Graphics ==
* New heatray impact GFX
* Dante and Bantha have idle anims
* Fixed some irregularities with Dante's flamethrower

== UI ==
* Unit icons rotate to face camera
* Improved bomber dive tooltip

== Misc. ==
* Optimizations for terraform texture handler and reclaim HP handler
* Image Preloader is always on; disables itself if running after game start
* Units are instantly transferred when a player resigns using the give-when-afk system
* Fix Thug error on death
+0 / -0
USrankbluelizard
19 months ago
You are kicking ass
+0 / -0
SErankThat80sJanitor
19 months ago
They should dance the robot.
+0 / -0
DErankTheEloIsALie
19 months ago

Donator star
Place 2 rogues vs 2 rogues.
Watch them dance the robot dance :D
+0 / -0
RUrankConnetable
19 months ago

Donator star
Thanks for the update.

Two quick questions:

On the picture, seems that Bantha has lost his head. Is it true?
2nd: why flamethrower units no longer avoid friendlies?

Have a nice day
+0 / -0
GBrankKyubey
19 months ago

Donator star
the bantha had an apointment with Mr.Gullutine

and you need friendly fire on flamethroweres to burn shit stuck in your lab and zombies
+0 / -0

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