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Uneven teams in lowpop TAW

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6 hours ago
In TAW 2, 3 and 4 I think there is a mechanism that forces even teams when the playercount is low. This doesn't really apply to TAW 1. Why is this the case? I think it would be better if even teams was enforced in lowpop TAW. You don't have as fine control in distribution of units and expansion when starting with two commanders in the same place.
+4 / -0