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La Isla Bonita v1.1 Featured

Planet Hades

By Spr*ng
Rating:

Tropical the island breeze, all of nature wild and free, this is where I long to be! DNTS Update by TheMooseIsloose
Size: 16 x 16

PLAY ON THIS MAP


Downloads: 3737
Manual downloads:
http://zero-k.info/autoregistrator/maps/la_isla_bonita_v1.1.sd7
http://api.springfiles.com/files/maps/la_isla_bonita_v1.1.sd7
http://spring1.admin-box.com/maps/la_isla_bonita_v1.1.sd7


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CArankTheMooseIsLoose
5 months ago

+4 / -0


USrankFealthas
2 months ago
(edited 2 months ago)

This map is super porcy and I think it favors the east player quite a bit. I love the concept though, just the implementation is lacking. Removing all the cliffs and turning them into hills except for the base ones would be a good start.
+0 / -1



CHrankAdminDeinFreund
2 months ago
(edited 2 months ago)

Isn't this mainly a FFA map? It's my favourite for FFA.

A fork for 1v1 could maybe be made.
+0 / -0


USrankFealthas
2 months ago
Its in the 1v1 pool...

+0 / -1




AUrankAdminGoogleFrog
2 months ago
It should probably be removed from the 1v1 pool. It is high economy and very closed in. I thought the purpose of this map for 1v1 would be random start locations but I have never seen someone start south.
+0 / -0


JPrankgajop
2 months ago
I don't think it works as random start in 1v1.
+0 / -0


USrankFealthas
2 months ago
It used to be random, but I think when we switched to chobby, it stopped being so.
+0 / -1


JPrankgajop
2 months ago
(edited 2 months ago)

Is it really a Chobby thing? I'd think this has more to do with matchmaking/ZK infra than the lobby client (not properly setting map options). The lobby client certainly shouldn't have an impact on game mechanics.
+0 / -0


USrankFealthas
2 months ago
I'm not 100% sure, but it happened in around the same time we switched to chobby.
+0 / -1




AUrankAdminGoogleFrog
21 days ago
Rotated out of MM.
+1 / -0




AUrankAdminGoogleFrog
21 days ago
Chobby won't have anything to do with randomness. There were changes to the startbox system at some point, perhaps look there.
+0 / -0
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