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Intersection v4

By Saktoth, DNTS Update by The_Yak
Rating:

Small battle for 2-4 players. 1v1 from either opposing corner, or 2v2 top left vs bottom right.
Size: 10 x 10

PLAY ON THIS MAP


Downloads: 1
Manual downloads:
http://api.springfiles.com/files/maps/intersection_v4.sd7
http://spring1.admin-box.com/maps/intersection_v4.sd7
http://zero-k.info/autoregistrator/maps/intersection_v4.sd7


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MYrankTheMooseIsLoose
16 days ago


+6 / -0

PLrankOrfelius
15 days ago
did you fix the sTREEtlamp model?
+0 / -0



AUrank[GBC]1v0ry_k1ng
15 days ago
Very nice. I still feel this map needs some colour or different lighting, as the texture is just too grey, but this is significant improvement.

Do me next! Pls pls Trojan Hills
+0 / -0


JPrankgajop
15 days ago
Those are some rough roads.
+1 / -0

PLrankzenfur
14 days ago
erm... what has changed?
+0 / -0



MYrankTheMooseIsLoose
14 days ago
Detailing and lighting, but this time I screenshotted the whole process. Hopefully putting an imgur album together before flying out to asia again.

Lamps are still wiggly. When the names are changed they will have to be replaced on the map with featureplacer, which takes some time.
+0 / -0


PLrankSprung
13 days ago
quote:
When the names are changed they will have to be replaced on the map with featureplacer, which takes some time.

Can't you just do a global text replace in the lua config file? Or does featureplacer use some binary format?
+0 / -0



MYrankTheMooseIsLoose
13 days ago
That's where the work lies, there is no lua config file currently, the features are compiled into the map.
+0 / -0


PLrankSprung
13 days ago
I should be able to supply a lua config until the end of the week.
+0 / -0



MYrankTheMooseIsLoose
13 days ago
That's not necessary, I can do it myself. It's just a matter of time.
+0 / -0
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