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Intersection v4

By Saktoth, DNTS Update by The_Yak
Rating:

Small battle for 2-4 players. 1v1 from either opposing corner, or 2v2 top left vs bottom right.
Size: 10 x 10

PLAY ON THIS MAP


Downloads: 8
Manual downloads:
http://api.springfiles.com/files/maps/intersection_v4.sd7
http://zero-k.info/autoregistrator/maps/intersection_v4.sd7
http://spring1.admin-box.com/maps/intersection_v4.sd7


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CArankTheMooseIsLoose
4 months ago


+6 / -0

PLrankOrfelius
4 months ago
did you fix the sTREEtlamp model?
+0 / -0



GBrank[GBC]1v0ry_k1ng
4 months ago
Very nice. I still feel this map needs some colour or different lighting, as the texture is just too grey, but this is significant improvement.

Do me next! Pls pls Trojan Hills
+0 / -0


JPrankgajop
4 months ago
Those are some rough roads.
+1 / -0

PLrankzenfur
4 months ago
erm... what has changed?
+0 / -0



CArankTheMooseIsLoose
4 months ago
Detailing and lighting, but this time I screenshotted the whole process. Hopefully putting an imgur album together before flying out to asia again.

Lamps are still wiggly. When the names are changed they will have to be replaced on the map with featureplacer, which takes some time.
+0 / -0


PLrankAdminSprung
4 months ago
quote:
When the names are changed they will have to be replaced on the map with featureplacer, which takes some time.

Can't you just do a global text replace in the lua config file? Or does featureplacer use some binary format?
+0 / -0



CArankTheMooseIsLoose
4 months ago
That's where the work lies, there is no lua config file currently, the features are compiled into the map.
+0 / -0


PLrankAdminSprung
4 months ago
I should be able to supply a lua config until the end of the week.
+0 / -0



CArankTheMooseIsLoose
4 months ago
That's not necessary, I can do it myself. It's just a matter of time.
+0 / -0
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