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FinnsRevengeRV4

Planet Olympus

By Basic
Rating:

1v1 16x16 map by Basic.The island mexes give more metal
Size: 16 x 16
Wind: 5 - 17
Metal: 1.8
Tidal: 18
Gravity: 125
Extractor radius: 60

PLAY ON THIS MAP


Downloads: 5493
Manual downloads:
http://api.springfiles.com/files/maps/finnsrevengerv4.sd7
http://spring1.admin-box.com/downloads/spring/spring-maps/FinnsRevengeRV4.sd7


EErankAdminAnarchid
31 days ago

Donator star
Stop unfeaturing things. Demand Supported/Featured taxonomy and meta-maps.
+3 / -0
PLrankSoldierOrfelius
31 days ago
(edited 31 days ago)



quote:
I'd unfeature it until hovers stop being dominant on dry maps and a hover map would actually be interesting, but meh. Need more opinions.

Its a decent map for team games too. Instead of unfeaturing i would suggest to remove 1v1 tag.
+1 / -0
EErankAdmin[ISP]Lauri
31 days ago
(edited 31 days ago)


Donator star
quote:
This is one of the better hover maps

Any flat-ish map is a great hover map, dry or wet. If I want to play hovers I might as well as play Red Comet or Titan Duel, but at least there I can have interesting matchups against other facs (although hover mirrors aren't rare either).

Here you are almost forced to take hovers so it's like a less diverse and more boring version of those dry maps.

I'd unfeature it until hovers stop being dominant on dry maps and a hover map would actually be interesting, but meh. Need more opinions.
+0 / -0
EErankAdminAnarchid
31 days ago

Donator star
I think rather than decreasing passability, it should/could be increased. Moving islands closer and providing fords that land units can reach at a minimal speed malus. Relocating the other mexes so that ships can somehow reach them.

The map won't be the same though. The result won't be Finn's.
+2 / -0
PLrankSoldierSprung
31 days ago
quote:
Downside: Airstart becomes valid.

...more facs being viable is a downside?
+1 / -0
GBrankAdminTheSponge
31 days ago

Donator star
I don't think it should be unfeatured. The only problems I see with it are because of hovers (mostly daggers), not the map.
+1 / -0
USrankDudeAutoWar
31 days ago
Solution: Make the small island's edges untraversable by hover.
Upside: Big mexes have less influence on fac choice.
Downside: Airstart becomes valid.
+0 / -0
AUrankSoldierAquanim
31 days ago
(edited 31 days ago)


Donator star
AFAIK hover is basically the only playable fac here in 1v1. If you can't access the islands your opponent can take four supermex for free (ruling out land-only facs), all the mex are on land (ruling out ships).

It also seems too open for air/gunships and too flat/large for amph though these are contestable. Hover is certainly the only thing I've seen regularly played here (in 1v1, teams gets a mixture).

Even the "normal" mex are quite big (>2.5, I think) which makes the early game play out oddly.

I'm not sure any of these are good enough reasons to unfeature or untag but I certainly wouldn't call the map "standard".
+0 / -0
CArankAdminShadowfury333
31 days ago

Donator star
I kinda like this map, but the water is messed up for some reason. It doesn't extend past the map boundaries properly.

That being said, it is basically Hover & LV, and the LV play is okay for interesting.
+0 / -0
USrankAdminJasper
31 days ago
This is one of the better hover maps
+0 / -0
EErankAdmin[ISP]Lauri
32 days ago

Donator star
Kind of a boring map. Being hover biased doesn't help the issue. Unfeature? Untag for 1v1?
+1 / -0
USrankAdminJasper
22 months ago
Small islands have 4 metal per mex, should be reduced.
+0 / -0
USrankNapoleonFireplace
24 months ago
This works as a reasonably mixed map in a team game. On a 1v1, hovers have a clear advantage.

However, if this is the same version of the map I played lately, hovers can have some trouble going past the shore. It would help to smoothen the shores a little.
+0 / -0
EErankAdminAnarchid
24 months ago
(edited 24 months ago)


Donator star
This isn't mixed. This is hovers map, no exception. All other options are invalid.

A proper mixed map is where you can play cars, spiders and ships as equals.
+0 / -0
USrankNewbieDerpyTheGreat
24 months ago
Bump?
SUPREME COMMANDER TOLD ME HOW THIS PLAYS
+0 / -0
ATrankNapoleonSkasi
36 months ago

Donator star
moar leik Supcom stole shits, no?
+0 / -0
AUrankAdminSaktoth
36 months ago

Donator star
Take a look at 'Supreme battlefield'. If you think this matters....
+0 / -0
PTrankNewbieMGS_Camo_Hunter8
40 months ago
Supcom rip off cuz this map comes from supcom name and everything
+0 / -0
DErankSoldierNeonSturm
41 months ago
Good map
+0 / -0
USrankNewbie[1uP]Willk
42 months ago


Very nice mixed map, with really 3 major feilds of control(air, sea, land).
+0 / -0
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