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Speed_Ball_Matrix_9_Way_NoMetal_V3

By TradeMark
Rating:

Speed Ball 3x3 Matrix. No Metal ! for 9 players. NUKE THE ENEMY! only 3 antinukes can be built! Made by TradeMark.
Size: 16 x 16

PLAY ON THIS MAP


Downloads: 106
Manual downloads:
http://api.springfiles.com/files/maps/speed_ball_matrix_9_way_nometal_v3.sd7
http://spring1.admin-box.com/maps/speed_ball_matrix_9_way_nometal_v3.sd7
http://springfiles.zebar.de/maps/speed_ball_matrix_9_way_nometal_v3.sd7
http://springfiles.com/sites/default/files/downloads/spring/spring-maps/Speed_Ball_Matrix_9_Way_NoMetal_V3.sd7
http://spring1.admin-box.com/downloads/spring/spring-maps/Speed_Ball_Matrix_9_Way_NoMetal_V3.sd7


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AUrankAdminGoogleFrog
20 days ago
This map crashes upon starting, presumably caused by the outdated fbi unitdefs that it includes. How do I make it less downloadable than it currently is?
+0 / -0

ATrankSkasi
20 days ago
I like the metalmap.

+0 / -0



EErankAdminAnarchid
20 days ago
(edited 20 days ago)

quote:
How do I make it less downloadable than it currently is?


None is zero support. Anything less than zero is a negative amount of support. So, something like this would have to be made:



This does not prevent a reupload with a different name, but does prevent reindexing without any need for collusion with SpringFiles. There may be tech issues with adding such a support level though: the field SupportLevel is an int, and there are greater-than checks against it in zki code iirc.
+0 / -0


PLrankAdminSprung
19 days ago
A related problem is that the infra swallows everything, which results in:

+0 / -0
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