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Planet Radius

Titan v3.1
Size: 18 x 12
Team size: 3 vs 3
Governor: Nobody No Clan
Capabilities: ship movement , +0.3 (0.3%) influence spread , +60 influence gain defense , +56 bomber defense , -630 , +0.5 ships/turn , blocks enemy warp

Installed

ACTIVE owned by Nobody
Energy priority: Normal
Dropship Factory
Manufactures dropships. Increases deployment capacity by 3.
Cost:400
Upkeep:150
Turns to activate:8
  • dropship production +0.5
DISABLED owned by Nobody
Energy priority: PowerOff
Rush activation costs 120
Field Garrison
Reduces enemy influence gain
Cost:200
Upkeep:120
Turns to activate:3
  • reduce battle influence gain -10
ACTIVE owned by Nobody
Energy priority: Normal
Planetary Defense Grid
Reduces enemy influence gain and protects against bombers
Cost:750
Upkeep:240
Turns to activate:8
  • bomber defense +16
  • reduce battle influence gain -20
ACTIVE owned by Nobody

Wormhole Generator
Links planet to neighbours - spreads influence per turn; hardened against bomber attack
Cost:150
Upkeep:0
Turns to activate:3
  • allows ship movement to connected planets
  • spreads 0.3 influence to nearby planets each turn
POWERING 3 turns left owned by Nobody
Energy priority: PowerOff
Rush activation costs 150
Warp Jammer
Prevents ships from warping to this planet
Cost:300
Upkeep:120
Turns to activate:5
  • blocks enemy warp drives
ACTIVE owned by Nobody

Faction HQ
The seat of government, capture an opposing HQ to win
Cost:1000
Upkeep:0
Turns to activate:1
  • blocks enemy warp drives
  • bomber defense +40
  • reduce battle influence gain -40
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