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Zero-K v1.2.7.9

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Date Editor Before After
8/5/2014 8:14:20 AMGBrank[Fx]Drone before revert after revert
8/5/2014 8:12:25 AMGBrank[Fx]Drone before revert after revert
8/5/2014 8:07:06 AMGBrank[Fx]Drone before revert after revert
8/5/2014 8:06:33 AMGBrank[Fx]Drone before revert after revert
Before After
1 I'm not sure why people are always trying to give things 'tags' in balance discussions like "raider", "skirmisher", "assault" etc 1 I'm not sure why people are always trying to give things 'tags' in balance discussions like "raider", "skirmisher", "assault" etc
2 \n 2 \n
3 It might be useful from game design perspective but people make way too many assumptions based on this information. I always hear people saying things like "oh but that unit should work because it is classed as a 'riot' unit" even when it's obvious that it doesn't work 3 It might be useful from game design perspective but people make way too many assumptions based on this information. I always hear people saying things like "oh but that unit should work because it is classed as a 'riot' unit" even when it's obvious that it doesn't work
4 \n 4 \n
5 I haven't played in a while but domi was the only LV unit I trusted to spam vs tanks. Panther out-trades scorcher too hard and ravager is a crappy fighting unit so what else is there? Domi is perfect at killing expensive and slow units because it's all about superior numbers and kiting, people who say domis cant beat reapers are probably same people who study all the unit stats and jump to conclusions 5 I haven't played in a while but domi was the only LV unit I trusted to spam vs tanks. Panther out-trades scorcher too hard and ravager is a crappy fighting unit so what else is there? Domi is perfect at killing expensive and slow units because it's all about superior numbers and kiting, people who say domis cant beat reapers are probably same people who study all the unit stats and jump to conclusions
6 \n 6 \n
7 I wish we could have balance discussions based on what we actually know from playing the game rather than throwing around random stats and pointless theory-crafting. The problem with vehicles as I see it is that they just can't trade properly with other labs any more. The ravager projectile speed nerf had way more of an impact than predicted and the scorcher nerf at the same time was huge. After that, scorcher stopped being able to trade with panther and then somebody decided to make maces OP so scorchers might as well be renamed to dart v2 7 I wish we could have balance discussions based on what we actually know from playing the game rather than throwing around random stats and theory-crafting. The problem with vehicles as I see it is that they just can't trade properly with other labs any more. The ravager projectile speed nerf had way more of an impact than predicted and the scorcher nerf at the same time was huge. After that, scorcher stopped being able to trade with panther and then somebody decided to make maces OP so scorchers might as well be renamed to dart v2
8 \n 8 \n
9 This patch doesn't really deal with these issues so I'm guessing they still exist 9 This patch doesn't really deal with these issues so I'm guessing they still exist