| 1 | [quote][s]Jethro[/s] defender is one of the strongest AA units and [s]even it sometimes[/s] never loses to a bomber start[/quote]FIFY | 1 | [quote][s]Jethro[/s] defender is one of the strongest AA units and [s]even it sometimes[/s] never loses to a bomber start[/quote]FIFY | 
                
                    | 2 | \n | 2 | \n | 
                
                    | 3 | seriously, if you are loosing to a bombers start you have either: | 3 | seriously, if you are loosing to a bombers start you have either: | 
                
                    | 4 | A) not made/effectively used defenders (protip: mobile AA+2defenders=dead bombers) | 4 | A) not made/effectively used defenders (protip: mobile AA+2defenders=dead bombers) | 
                
                    | 5 | B) not made (enough) mobile AA (600m worth, if you arent sure) | 5 | B) not made (enough) mobile AA (600m worth, if you arent sure) | 
                
                    | 6 | C) not expanded (you have cons, they are bomber resistant. stop dicking around in your base and expand by 2 minutes in the latest) | 6 | C) not expanded (you have cons, they are bomber resistant. stop dicking around in your base and expand by 2 minutes in the latest) | 
                
                    |  |  | 7 | \n | 
                
                    |  |  | 8 | these are the only points of failure vs air start, and they are true even for htank (although why you need AA for a lab whose builders will tank a whole bomber fleet...) |