1 |
As long as we're doing concepts:
|
1 |
As long as we're doing concepts:
|
2 |
[img]http://i.imgur.com/9s1NvDA.png[/img]
|
2 |
[img]http://i.imgur.com/9s1NvDA.png[/img]
|
3 |
\n
|
3 |
\n
|
4 |
That is storage, the + and - indicating resources per tick x10 (So at +-100 it hits the end), the little reclaim icon indicating the proportion of metal coming from reclaim, the mex icon indicating the proportion of energy going to overdrive (Just as examples of the ways that resources could be broken down).
|
4 |
That is storage, the + and - indicating resources per tick x10 (So at +-100 it hits the end), the little reclaim icon indicating the proportion of metal coming from reclaim, the mex icon indicating the proportion of energy going to overdrive (Just as examples of the ways that resources could be broken down).
|
5 |
\n
|
5 |
\n
|
6 |
To
the
right
indicates
what
you
need
the
most
based
on
your
income
balance:
Energy,
Metal
or
BP,
meant
to
make
it
idiot-proof
for
noobs
and
give
immediate
feedback
on
deficits.
Ideally
it
should
glow
or
flash
based
on
deficit
or
such.
|
6 |
To
the
right
indicates
what
you
need
the
most
based
on
your
income
balance:
Energy,
Metal
or
BP,
meant
to
make
it
idiot-proof
for
noobs
and
give
immediate
feedback
on
deficits.
Ideally
it
should
glow
or
flash
based
on
the
severity
of
the
deficit
or
such.
|