1 |
The
helper
that
shows
whether
you
need
metal,
energy
or
BP
seems
underrated
for
how
much
it
would
help
complete
newbies,
the
current
ones
just
flash
when
you've
already
reached
full
or
empty
storage,
I
assume
this
would
notify
you
based
on
net
income
instead,
which
is
better.
Complete
newbies
that
haven't
read
the
manuals
might
not
know
that
they
should
try
to
have
more
energy
than
BP
and
such,
you
may
want
to
note
somehow
that
the
best
state
is
to
be
low
on
metal
if
you
can't
increase
your
metal
income
at
the
time.
|
1 |
The
helper
that
shows
whether
you
need
metal,
energy
or
BP
seems
underrated
for
how
much
it
would
help
complete
newbies,
the
current
ones
just
flash
when
you've
already
reached
full
or
empty
storage,
I
assume
this
would
notify
you
based
on
net
income
instead,
which
is
better.
Complete
newbies
that
haven't
read
the
manuals
might
not
know
that
they
should
try
to
have
more
energy
than
metal
and
such,
you
may
want
to
note
somehow
that
the
best
state
is
to
be
low
on
metal
if
you
can't
increase
your
metal
income
at
the
time.
|
2 |
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|
2 |
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|
3 |
I also like how it shows the change based on reclaim, since reclaim is always changing a lot, so it shouldn't just be lumped in with the net or gross income because it will skew it if you don't know how much the reclaim is. I'd like to have reclaim shown somewhere so I can account for it.
|
3 |
I also like how it shows the change based on reclaim, since reclaim is always changing a lot, so it shouldn't just be lumped in with the net or gross income because it will skew it if you don't know how much the reclaim is. I'd like to have reclaim shown somewhere so I can account for it.
|
4 |
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|
4 |
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|
5 |
EDIT- killer, the storage is still one of the most obvious things on Saktoth's
|
5 |
EDIT- killer, the storage is still one of the most obvious things on Saktoth's
|