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Commanders missing weapons?

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Date Editor Before After
9/23/2014 2:11:09 PMPLrankFailer before revert after revert
9/23/2014 2:10:19 PMPLrankFailer before revert after revert
9/23/2014 2:09:40 PMPLrankFailer before revert after revert
Before After
1 [quote]Also it is very restrictive. Once you pick a torpedo commander it is only useful in the sea. This can be a large blind RPS decision on a mixed map. [/quote] 1 [quote]Also it is very restrictive. Once you pick a torpedo commander it is only useful in the sea. This can be a large blind RPS decision on a mixed map. [/quote]
2 \n 2 \n
3 Google, please. 3 Google, please.
4 Once you pick a [s]torpedo[/s] shotgun commander it is only useful [s]in the sea[/s] on the land. This can be a large blind RPS decision on a mixed map. 4 Once you pick a [s]torpedo[/s] shotgun commander it is only useful [s]in the sea[/s] on the land. This can be a large blind RPS decision on a mixed map.
5 \n 5 \n
6 Having no underwater weapons forces you to: 6 Having no underwater weapons forces you to:
7 1) Keep you com in base, thus much slower early expansion. (it still can die due to daggers, snakes or ducks rush) 7 1) Keep you com in base, thus much slower early expansion. (it still can die due to daggers, snakes or ducks rush)
8 2) Keep your commander surrounded with untis, all teh time. I thnik I dont have to expalin taht its a bad sollution 8 2) Keep your commander surrounded with untis all the time. I think I dont have to explain why its a bad solution
9 3) Morph your 60BP com to lvl5 just to be able to make instant urchin. 9 3) Morph your 60BP com to lvl5 just to be able to make instant urchin.
10 4) Reclaim your com. 10 4) Reclaim your com ASAP.