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WTF. So many keys. I hardly ever use even key 5. 6? Nah, never.
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1 |
WTF. So many keys. I hardly ever use even key 5. 6? Nah, never.
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2 |
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2 |
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3 |
My layout is dependent on the situation, except planes, in which:
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3 |
My layout is dependent on the situation, except planes, in which:
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4 |
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4 |
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5 |
1. - Vamps + Avengers (as fighters)
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5 |
1. - Vamps + Avengers (as fighters)
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6 |
2. - Avengers (as scouts)
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6 |
2. - Avengers (as scouts)
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7 |
3. - Bombers (Ravens + Pphoenixes)
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7 |
3. - Bombers (Ravens + Pphoenixes)
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8 |
4. - Licho.
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8 |
4. - Licho.
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10 |
There is also one main rule - number 4. is always mobile AA, no matter what (when happens that I have both Licho and mobile AA, I put licho on 3).
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There is also one main rule - number 4. is always mobile AA, no matter what (when happens that I have both Licho and mobile AA, I put licho on 3).
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11 |
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12 |
Everything else is being changed flexibly.
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Everything else is being changed flexibly.
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13 |
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14 |
I.e. when I need to have riots separated from assualts and raiders I put them on separate buttons (via ALT + number). When Im creating one huge force, to push through one point I simply put eveyrhting on 1 (via ALT). When Im trying to direct 3 attacks at different points at once, or at one point from different dirrections I use all 1 2 and 3 buttons (with CTRL).
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I.e. when I need to have riots separated from assualts and raiders I put them on separate buttons (via ALT + number). When Im creating one huge force, to push through one point I simply put eveyrhting on 1 (via ALT). When Im trying to direct 3 attacks at different points at once, or at one point from different dirrections I use all 1 2 and 3 buttons (with CTRL).
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15 |
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16 |
Flexibility - thats all u need. For me buttons starting from 6 are simply too far away.
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16 |
Flexibility - thats all u need. For me buttons starting from 6 are simply too far away.
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18 |
P.S.
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19 |
I never put Skirmishers alone, as they die too quickly, tahts why I need only 3 buttons, not 4.
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