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morph tree discussion

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Date Editor Before After
11/6/2014 7:35:37 PMDErankKlon before revert after revert
11/6/2014 7:34:09 PMDErankKlon before revert after revert
11/6/2014 7:33:40 PMDErankKlon before revert after revert
Before After
1 its a good reason not to add any morph, because every possible morph will counter something. and it will likely be something that the base unit doesnt counter. zeuses counter defender spam too, warriors dont. halberds counter defender spam, daggers dont. the list goes on. 1 its a good reason not to add any morph, because every possible morph will counter something. and it will likely be something that the base unit doesnt counter. zeuses counter defender spam too, warriors dont. halberds counter defender spam, daggers dont. the list goes on.
2 \n 2 \n
3 your second point is also applicable to pretty much any morph. the fact of the matter is that tanks suffer harder from the problem of bad choices, because their units are very expensive, and panthers in particular suffer harder from beeing outdated, because they have this glass-cannon winner-takes-it-all mechanic. 3 your second point is also applicable to pretty much any morph. the fact of the matter is that tanks suffer harder from the problem of bad choices, because their units are very expensive, and panthers in particular suffer harder from beeing outdated, because they have this glass-cannon winner-takes-it-all mechanic.
4 \n
5 this goes a bit into the general design of the tank fac, which has to rely on panther monospam anyway because their "riot" is unaffordable.