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Trees: Edit maps for better Trees

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Date Editor Before After
11/22/2014 8:52:52 PMBRrankFortaleza before revert after revert
11/22/2014 8:50:00 PMBRrankFortaleza before revert after revert
11/22/2014 8:49:45 PMBRrankFortaleza before revert after revert
11/22/2014 8:49:14 PMBRrankFortaleza before revert after revert
11/22/2014 8:48:52 PMBRrankFortaleza before revert after revert
Before After
1 "bitrotten" ? You mean corrupted? Did just [url=ftp://downloads.ta3d.org/binaries/windows/dev/0.6/3DMEditor_win32_alpha_9.7z]download[/url], and it worked fine. 1 "bitrotten" ? You mean corrupted? Did just [url=ftp://downloads.ta3d.org/binaries/windows/dev/0.6/3DMEditor_win32_alpha_9.7z]download[/url], and it worked fine.
2 \n 2 \n
3 Texture and model are in the same file, the i used "Export" it did give me the converted model ( s3o or obj) and the texture just fine too. 3 Texture and model are in the [url=http://svn. ta3d. org/ta3d/trunk/src/ta3d/objects3d/]same file[/url], the i used "Export" it did give me the converted model ( s3o or obj) and the texture just fine too.
4 \n 4 \n
5 If you guys think using Trees was a Feature is "too much work", maybe the tree in spring engine itself could be updated? 5 If you guys think using Trees was a Feature is "too much work", maybe the tree in spring engine itself could be updated?