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Map Quagmire v0.1

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Date Editor Before After
12/16/2014 9:02:13 PMEErankAdminAnarchid before revert after revert
12/16/2014 9:01:30 PMEErankAdminAnarchid before revert after revert
12/16/2014 9:01:02 PMEErankAdminAnarchid before revert after revert
12/16/2014 9:00:39 PMEErankAdminAnarchid before revert after revert
Before After
1 @Klon: [url=https://dl.dropboxusercontent.com/u/19320633/volfog.zip]here[/url]'s an updated version of the shader, which: 1 @Klon: [url=https://dl.dropboxusercontent.com/u/19320633/volfog.zip]here[/url]'s an updated version of the shader, which:
2 - allows (and requires) a minimum altitude parameter, so you can fix the water issue with less dirty hacks 2 - allows (and requires) a minimum altitude parameter, so you can fix the water issue with less dirty hacks
3 - has an opacity setting 3 - has an opacity setting
4 - allows you to fade out the upper border from arbitrary point (formerly fixed 20elm) 4 - allows you to fade out the upper border from arbitrary point (formerly fixed 20elm)
5 \n 5 \n
6 All in all that means it can look super fluffy: 6 All in all that means it can look super fluffy:
7 [img]https://dl.dropboxusercontent.com/u/19320633/redfog.png[/img] 7 [img]https://dl.dropboxusercontent.com/u/19320633/redfog.png[/img]
8 \n 8 \n
9 Here are the settings i've used for Quag on the screenshot below: 9 Here are the settings i've used for Quag on the screenshot below:
10 [quote] clouds = { 10 [quote] clouds = {
11 speed = .1, 11 speed = .1,
12 color = {0.5, 0.5, 0.5}, 12 color = {0.5, 0.5, 0.5},
13 height = "75%", 13 height = "75%",
14 scale = 312, --// 384 14 scale = 312, --// 384
15 opacity = 0.4, 15 opacity = 0.4,
16 fade_alt = "30%"; 16 fade_alt = "30%";
17 }, 17 },
18 [/quote] 18 [/quote]
19 And the atmosphere settings to fix the grey units/UI issue: 19 And the atmosphere settings to fix the grey units/UI issue:
20 [quote] 20 [quote]
21 atmosphere = { 21 atmosphere = {
22 minWind = 1.0, 22 minWind = 1.0,
23 maxWind = 4.0, 23 maxWind = 4.0,
24 \n 24 \n
25 fogStart = 0.8, 25 fogStart = 0.8,
26 fogEnd = 2.0, 26 fogEnd = 2.0,
27 fogColor = {0.0, 0.0, 0.0}, 27 fogColor = {0.0, 0.0, 0.0},
28 \n 28 \n
29 sunColor = {0.9, 0.9, 0.9}, 29 sunColor = {0.9, 0.9, 0.9},
30 skyColor = {0.45, 0.1, 0.6}, 30 skyColor = {0.45, 0.1, 0.6},
31 skyDir = {0.0, 0.0, -1.0}, 31 skyDir = {0.0, 0.0, -1.0},
32 skyBox = "", 32 skyBox = "",
33 \n 33 \n
34 cloudDensity = 0.8, 34 cloudDensity = 0.8,
35 cloudColor = {0.85, 0.6, 0.8}, 35 cloudColor = {0.85, 0.6, 0.8},
36 }, 36 },
37 [/quote] 37 [/quote]
38 \n 38 \n
39 The actual shot: 39 The actual shot:
40 [img]https://dl. dropboxusercontent. com/u/19320633/quagfog. png[img] 40 [img]https://dl. dropboxusercontent. com/u/19320633/quagfog. png[/img]