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Alternate commander morph method

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Date Editor Before After
12/19/2014 2:57:55 AMAUrankAdminSaktoth before revert after revert
Before After
1 Yeah this is way too complicated and introduces huge exploitable holes into the gameplay, especially if morphs are free (Basically free income). 1 Yeah this is way too complicated and introduces huge exploitable holes into the gameplay, especially if morphs are free (Basically free income).
2 \n 2 \n
3 Increasing morph time or or putting on XP requirements have both been suggested/tried. Comms used to morph much slower, this felt sort of tedious and Licho didn't like it but mandating that you can only spend a portion of your income on comm morphs is not an awful idea. 3 Increasing morph time or or putting on XP requirements have both been suggested/tried. Comms used to morph much slower, this felt sort of tedious and Licho didn't like it but mandating that you can only spend a portion of your income on comm morphs is not an awful idea ( It could even be a fixed proportion) .
4 \n 4 \n
5 Any XP based system would make stay-at-home comms unable to morph, but you could reward XP for other activities (such as using their buildpower, but then you'd have to subtract it for reclaiming, otherwise you could just build and reclaim to give your comm XP: Though I guess you'd lose money that way). You have to look at the exact behaviour that any system actually encourages. 5 Any XP based system would make stay-at-home comms unable to morph, but you could reward XP for other activities (such as using their buildpower, but then you'd have to subtract it for reclaiming, otherwise you could just build and reclaim to give your comm XP: Though I guess you'd lose money that way). You have to look at the exact behaviour that any system actually encourages.
6 \n
7 Slowing down morph rushing does let us make comms slightly more powerful, as they never take emphasis away from unit play, but if it starts to become the case that you -always- want to press that morph button ASAP, that does take away the choice to stay at level 0 and make units.