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Zero-K v1.3.1.13

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Date Editor Before After
1/24/2015 11:05:10 AMSkasi before revert after revert
1/24/2015 11:04:54 AMSkasi before revert after revert
1/24/2015 11:03:16 AMSkasi before revert after revert
1/24/2015 11:00:37 AMSkasi before revert after revert
1/24/2015 10:53:02 AMSkasi before revert after revert
1/24/2015 10:52:15 AMSkasi before revert after revert
Before After
1 Weaver's build range change is alright as it might help with hiding some annoying bugs, but other than that why was the already powerful second-best buildpower/cost constructor for land with all-terrain pathing buffed like crazy and on top of that with a mobile radar for the factory that already had the best vision? 1 Weaver's build range change is alright as it might help with hiding some annoying bugs, but other than that why was the already powerful second-best buildpower/cost constructor for land with all-terrain pathing buffed like crazy and on top of that with a mobile radar for the factory that already had the best vision?
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3 You probably just completely ruined the raider game against spiders which was already near nonexistant or at least super annoying because of venoms and the high number of riots spiders have. Over the last few years spiders kept getting more and more powerful against raiders. I don't understand why some devs try to make dull porcy games even more common. 3 You probably just completely ruined the raider game against spiders which was already near nonexistant or at least super annoying because of venoms and the high number of riots spiders have. Over the last few years spiders kept getting more and more powerful against raiders. I don't understand why some devs try to make dull porcy games even more common.
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5 TL;DR: This is an awful weaver change. 5 TL;DR: This is an awful weaver change.
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8 Bug: This does not work for me: 8 Bug: This does not work for me on version 1. 3. 1. 14:
9 [quote] Added a system for constructing a structure on a terraformed platform. Hold Alt when selecting a structure from the build menu to activate it. Place the blueprint to select the height of the terraformed rectangle. The structure will be queued after the terraform provided that the initial build location is legal.[/quote] 9 [quote] Added a system for constructing a structure on a terraformed platform. Hold Alt when selecting a structure from the build menu to activate it. Place the blueprint to select the height of the terraformed rectangle. The structure will be queued after the terraform provided that the initial build location is legal.[/quote]