1 |
[quote] Not only do you expand slower, but they are incredibly fragile. [/quote]
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1 |
[quote] Not only do you expand slower, but they are incredibly fragile. [/quote]
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2 |
That's good. They already are all-terrain and have very high bp/cost, thus something else needed to be lower than for average builders: speed and hp.
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2 |
That's good. They already are all-terrain and have very high bp/cost, thus something else needed to be lower than for average builders: speed and hp.
|
3 |
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3 |
\n
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4 |
[quote] If spider fac is already the best informed fac in the game, then giving them a fairly minor boost to info gathering doesn't really help them that much. [/quote]
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4 |
[quote] If spider fac is already the best informed fac in the game, then giving them a fairly minor boost to info gathering doesn't really help them that much. [/quote]
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5 |
Good, then give Moderator and Firewalker jump and while at it, why not give Ravager some riot weapon.
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5 |
Good, then give Moderator and Firewalker jump and while at it, why not give Ravager some riot weapon.
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6 |
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6 |
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7 |
[quote]Spiders are still not OP, and this is a fairly tame way of increasing their power without overturning balance. [/quote] [quote]You probably just completely ruined the raider game against spiders which was already near nonexistant or at least super annoying because of venoms and the high number of riots spiders have. Over the last few years spiders kept getting more and more powerful against raiders.[/quote]
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7 |
[quote]Spiders are still not OP, and this is a fairly tame way of increasing their power without overturning balance. [/quote] [quote]You probably just completely ruined the raider game against spiders which was already near nonexistant or at least super annoying because of venoms and the high number of riots spiders have. Over the last few years spiders kept getting more and more powerful against raiders.[/quote]
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8 |
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8 |
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9 |
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|
9 |
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10 |
edit:
Okay
turns
out
I
used
a
custom
version
of
the
widget
[url=https://github.
com/ZeroK-RTS/Zero-K/commit/34da43fe03786594f02296c699a5820f4f2edfd0]to
test
a
change[/url]
and
forgot
to
turn
the
default
back
on.
So
the
terraform-build
change
works
mostly.
|
10 |
edit:
Okay
turns
out
I
used
a
custom
version
of
the
integral
widget
[url=https://github.
com/ZeroK-RTS/Zero-K/commit/34da43fe03786594f02296c699a5820f4f2edfd0]to
test
a
change[/url]
and
forgot
to
turn
the
default
back
on.
So
the
terraform-build
change
works
mostly.
|
11 |
\n
|
11 |
\n
|
12 |
It still needs to support Shift (not canceling after queuing the first), pregame placement and be added to gestures though.
|
12 |
It still needs to support Shift (not canceling after queuing the first), pregame placement and be added to gestures though.
|