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Should everything be 6% cheaper?

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Date Editor Before After
2/10/2015 10:24:55 PMRUrankivand before revert after revert
2/10/2015 10:24:23 PMRUrankivand before revert after revert
2/10/2015 10:23:00 PMRUrankivand before revert after revert
Before After
1 Much to my surprise [i]frame%32==0[/i] check produces 10 times less amount of assembly instructions than [i]frame%30==0[/i]. 1 Much to my surprise [i]frame%32==0[/i] check produces 10 times less amount of assembly instructions than [i]frame%30==0[/i].
2 \n 2 \n
3 I think it wouldn't hurt to fix 32/30 thing in ZK to increase the accuracy of ETA. On the side note, Aspis and Aegis are already somehow affected with 32/30 singularity. For example according to ZK unitdef files, recharging Aegis should consume 1. 5 ( permanent power consumption) + 9 ( regen power consumption) = 10. 5 Energy units per . . . hmm 32 frames( ?) , but the factual consumption is 11. 1 = 1. 5 + 9*32/30. 3 I think it wouldn't hurt to fix 32/30 thing in ZK to increase the accuracy of ETA. On the side note, Aspis and Aegis are already somehow affected with 32/30 singularity. For example according to ZK unitdef files, recharging Aegis should consume 1. 5 ( permanent power consumption) + 9 ( regen power consumption) = 10. 5 Energy units per . . . hmm 32 frames( ?) , but the factual consumption as reported by UI and Lua functions is 11. 1 = 1. 5 + 9*32/30.
4 \n 4 \n
5 @[I]burp, actually fix is probably in the different lines of the same file: 5 @[I]burp, actually fix is probably in the different lines of the same file:
6 \n 6 \n
7 [quote] 7 [quote]
8 const int UNIT_SLOWUPDATE_RATE = 16; //make 15 8 const int UNIT_SLOWUPDATE_RATE = 16; //make 15
9 const int TEAM_SLOWUPDATE_RATE = 32; //make 30 9 const int TEAM_SLOWUPDATE_RATE = 32; //make 30
10 [/quote] 10 [/quote]