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Scallop Drop

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Date Editor Before After
2/21/2015 5:00:52 PMSkasi before revert after revert
2/21/2015 4:59:18 PMSkasi before revert after revert
Before After
1 If wesley spawned in the crater in a 2v2 then the team's eco would've been ruined. Without early expansion rushes like these are extreme cases of all-ins when the rush fails. 1 If wesley spawned in the crater in a 2v2 then the team's eco would've been ruined. Without early expansion rushes like these are extreme cases of all-ins when the rush fails.
2 \n 2 \n
3 Amphs and HTs lacking good scouts is made up by their very robust raiders. If you want the perfect scout plop planes or for the second-best scout gunships, then rush a Swift or Blastwings respectively. If you don't want to be forced to scout then spawn close together or rush units/porc/morph comms. For more tips watch 2v2 tournaments, pretty sure there have been similar rushes in the past, maybe you find a game where it failed. 3 Amphs and HTs lacking good scouts is made up by their very robust raiders. If you want the perfect scout plop planes or for the second-best scout gunships, then rush a Swift or Blastwings respectively. If you don't want to be forced to scout then spawn close together or rush units/porc/morph comms. For more tips watch 2v2 tournaments, pretty sure there have been similar rushes in the past, maybe you find a game where it failed.
4 \n 4 \n
5 I don't understand what you're trying to prove/achieve. What's the issue you are complaining about? Rushes being op? Commanders needing more early game firepower? Factories needing more HP or spawning with a weapon on top? 5 I don't understand what you're trying to prove/achieve. What's the issue you are complaining about? Rushes being op? Commanders needing more early game firepower? Factories needing more HP or spawning with a weapon on top?
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7 If this is just a general "rushes suck" thread, yeah there's been many threads before. Did you play CA back when it had boost? :)