5 |
That
reminds
me
of
the
other
constraint:
Player
colours
must
prioritize
being
bright,
so
that
they
stick
out
from
the
map
both
as
icons
and
on
the
player
lists.
There
are
darker
colours
in
that
list,
but
they
don't
start
until
the
9th
player
on
each
team
or
so.
Brown,
for
reference,
is
dark
orange,
which
is
enemy
colour
3.
|
5 |
That
reminds
me
of
the
other
constraint:
Player
colours
must
prioritize
being
bright,
so
that
they
stick
out
from
the
map
both
as
icons
and
on
the
player
lists.
There
are
darker
colours
in
that
list,
but
they
don't
start
until
the
9th
player
on
each
team
or
so.
Brown,
for
reference,
is
dark
orange,
which
is
enemy
colour
3
(
light
orange,
that
is)
.
|