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Sometimes it hard to tell 2 players apart from their colour

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Date Editor Before After
2/23/2015 8:06:21 PMPLrankFailer before revert after revert
2/23/2015 8:02:14 PMPLrankFailer before revert after revert
Before After
1 Current ''synced'' colours are a bit more complicated. It would need futher investigation, but I'm quite certain that it doesnt just exchange tile with blue depending if a player is THE player or just another player. 1 Current ''synced'' colours are a bit more complicated. It would need futher investigation, but I'm quite certain that it doesnt just exchange tile with blue depending if a player is THE player or just another player.
2 \n 2 \n
3 Yup, it brings up to the point taht colours need straight rework ( becsaue of colours being too similar) . But before that we need to decide if cold-ally warm-enemy + slightly synced but unconsitent scheme is more important than cold-team1 warm-team2 + fully synced colours scheme. I'd go for the 2nd one. 3 Yup, it brings up to the point taht colours need straight rework ( becsaue of colours being too similar) . But before that we need to decide if cold-ally warm-enemy + slightly synced but unconsitent scheme is more important than cold-team1 warm-team2 + fully synced colours scheme.
4 \n
5 I'd go for the 2nd one because I don't think there are many Neanderthals playing Zk, who can't guess taht if himslef is warm, enemy should be cold...