Post edit history
room limit. 10v10.
Before | After | ||
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1 | I like how the first and third post have exactly the mirrored number of up/down votes. ( edit: no more QQ) | 1 | I like how the first and third post have exactly the mirrored number of up/down votes. ( edit: no longer QQ) |
2 | \n | 2 | \n |
3 | Anyway, on topic: A limit is probably a good idea considering desyncs grow exponentially(?) with the number of players in a room. If anybody wants 20v20s, help prepare everything for an engine switch, I've heard desyncs are fixed there. | 3 | Anyway, on topic: A limit is probably a good idea considering desyncs grow exponentially(?) with the number of players in a room. If anybody wants 20v20s, help prepare everything for an engine switch, I've heard desyncs are fixed there. |