Post edit history
Map Sea of Dunes v1.0
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1 | How did you generate the heightmap? Looks like ( anisotropic) perlin noise with ( symmetric) contours drawn on top. . . It's definitely awesome! | 1 | How did you generate the heightmap? Looks like ( anisotropic) perlin noise with ( symmetric) contours drawn on top, plus a bit of blur. . . It's definitely awesome! |