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please list your balance problems/solutions.. even if they are 'do nothing'.

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Date Editor Before After
3/27/2015 10:14:34 AMAUrankSmokeDragon before revert after revert
3/26/2015 12:11:48 PMAUrankSmokeDragon before revert after revert
3/25/2015 4:01:15 PMAUrankSmokeDragon before revert after revert
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Page of 3 (61 records)
Before After
1 ///Disclaimer: 1 ///Disclaimer:
2 Just a list.. Nothing more.. Probably not the best solutions.. Probably not going to be changed.. Probably not even a problem/answer to everyone.. Might be a few gems here and there.. I may have missed/misunderstood some mentioned ideas please inform me if you feel so.. You decide if you like any of the answers.. And oc post whatever you want to =) 2 Just a list.. Nothing more.. Probably not the best solutions.. Probably not going to be changed.. Probably not even a problem/answer to everyone.. Might be a few gems here and there.. I may have missed/misunderstood some mentioned ideas please inform me if you feel so.. You decide if you like any of the answers.. And oc post whatever you want to =)
3 \\\ 3 \\\
4 \n 4 \n
5 \n 5 \n
6 List Key: 6 List Key:
7 ------------------------------------------------------------------------------------------------------------------------ 7 ------------------------------------------------------------------------------------------------------------------------
8 If a solution is contended or uncertain it is presented in '?(question-mark)?' brackets 8 If a solution is contended or uncertain it is presented in '?(question-mark)?' brackets
9 \n 9 \n
10 If a problem is mentioned on multiple occasions it is proceeded by an '!(exclamation-mark) or " !! " if it is a major concern. 10 If a problem is mentioned on multiple occasions it is proceeded by an '!(exclamation-mark) or " !! " if it is a major concern.
11 \n 11 \n
12 Balance suggestion is indicated by a " + " ~(buff) or a " - " ~(de-buff) 12 Balance suggestion is indicated by a " + " ~(buff) or a " - " ~(de-buff)
13 ------------------------------------------------------------------------------------------------------------------------ 13 ------------------------------------------------------------------------------------------------------------------------
14 \n 14 \n
15 ================================================================================ 15 ================================================================================
16 \n 16 \n
17 <|Possibly unbalanced|> 17 <|Possibly unbalanced|>
18 \n 18 \n
19 !. + Tridents 19 !. + Tridents
20 .. + Scrubber 20 .. + Scrubber
21 !. + Panther 21 !. + Panther
22 .. + Black dawn 22 .. + Black dawn
23 .. + Gnat 23 .. + Gnat
24 .. + Blastwing 24 .. + Blastwing
25 .. + Racketeer------(smart targeting) 25 .. + Racketeer------(smart targeting)
26 .. + Faraday 26 .. + Faraday
27 !. + Swifts--------?(faster~(d-gun)/speed)? 27 !. + Swifts--------?(faster~(d-gun)/speed)?
28 .. + Spider fac----?(speed/raider)? 28 .. + Spider fac----?(speed/raider)?
29 .. + Hermits--------(cost) 29 .. + Hermits--------(cost)
30 .. + Flea-----------(dps/Turret turn rate) 30 .. + Flea-----------(dps/Turret turn rate)
31 .. + Infiltrator----(sight range/speed) 31 .. + Infiltrator----(sight range/speed)
32 .. + Archer 32 .. + Archer
33 !. + Vulture--------(hp/regen) 33 !. + Vulture--------(hp/regen)
34 .. + Placeholder----(targeting) 34 .. + Placeholder----(targeting)
35 .. + Crane----------(speed) 35 .. + Crane----------(speed)
36 .. + Dirtbag--------(cost) 36 .. + Dirtbag--------(cost)
37 !. + Hacksaw--------(reload) 37 !. + Hacksaw--------(reload)
38 !. + Gause---------?(range/regen)? 38 !. + Gause---------?(range/regen)?
39 .. + Djin----------?(cloak/cost)? 39 .. + Djin----------?(cloak/cost)?
40 .. + Detriment------(cc area walk damage) 40 .. + Detriment------(cc area walk damage)
41 .. + Bertha--------?(accuracy .. alternate slow accurate fire)? 41 .. + Bertha--------?(accuracy .. alternate slow accurate fire)?
42 .. + Shields--------(unlink) 42 .. + Shields--------(unlink)
43 !. + Sumo----------?(guns/jump)? 43 !. + Sumo----------?(guns/jump)?
44 !. + Newton--------?(multi-target/Range/hp/cost)? 44 !. + Newton--------?(multi-target/Range/hp/cost)?
45 .. - Defender------?(range/cost/reload/hp)? 45 .. - Defender------?(range/cost/reload/hp)?
46 .. + Gremlin 46 .. + Gremlin
47 \n 47 \n
48 [Acknowledged]----------------------------------------------------------------------------------------- 48 [Acknowledged]-----------------------------------------------------------------------------------------
49 \n 49 \n
50 !! + pheonix------?( stack/napalm~bombs/line~bombing/alternate-fire) ? 50 !! + pheonix------?( stack/napalm~bombs/alternate-fire) ?
51 \n 51 \n
52 *{Fixed}*---------------------------------------------------------------------------------------------- 52 *{Fixed}*----------------------------------------------------------------------------------------------
53 \n 53 \n
54 *Raven* (slow dive speed vs units/shielded targets _@ equivalent bandit speed_) 54 *Raven* (slow dive speed vs units/shielded targets _@ equivalent bandit speed_)
55 \n 55 \n
56 \n 56 \n
57 >Obsolete-issues<----------------------------------------------------------------------------------------- 57 >Obsolete-issues<-----------------------------------------------------------------------------------------
58 \n 58 \n
59 !! - raven-------?(cost/reload-time/split-roles/targeting/dive-speed/hp/weapon)? 59 !! - raven-------?(cost/reload-time/split-roles/targeting/dive-speed/hp/weapon)?
60 ================================================================================ 60 ================================================================================
61 \n 61 \n
62 //////////////////////////////////////////////////////////////////////////////////////////////////|> 62 //////////////////////////////////////////////////////////////////////////////////////////////////|>
63 IDEAS: 63 IDEAS:
64 simplified ideas from posts that made a few specific requests. 64 simplified ideas from posts that made a few specific requests.
65 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|> 65 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\|>
66 \n 66 \n
67 Light transport -> athena 67 Light transport -> athena
68 Radar tower -> morphs to adv radar tower 68 Radar tower -> morphs to adv radar tower
69 .... 69 ....
70 *{changed/possibly fixed}* 70 *{changed/possibly fixed}*
71 *Raven,, split roles: 1#.divebomber/aa/amphib-murderer and 2#.flying~ravager 71 *Raven,, split roles: 1#.divebomber/aa/amphib-murderer and 2#.flying~ravager
72 *Raven,, re-purposed to be specialized 72 *Raven,, re-purposed to be specialized
73 *Raven,, unable to hit moving targets 73 *Raven,, unable to hit moving targets
74 *Planes,, role related bomber classes: anti-unit/anti-building 74 *Planes,, role related bomber classes: anti-unit/anti-building
75 *Planes,, role related bomber classes: 1#.heavy~bomber and 2#.light~bomber 75 *Planes,, role related bomber classes: 1#.heavy~bomber and 2#.light~bomber
76 .... 76 ....
77 Pheonix,, alternate fire~napalm bombs~(fire walker) 77 Pheonix,, alternate fire~napalm bombs~(fire walker)
78 Pheonix,, small number of well spaced napalm bombs 78 Pheonix,, small number of well spaced napalm bombs
79 Pheonix, , straight line bombing 79 *Pheonix, , straight line bombing ( already possible)
80 Pheonix,, direction controllable bombing 80 Pheonix,, direction controllable bombing
81 .... 81 ....
82 Gremlin,, changed from AA class to scout 82 Gremlin,, changed from AA class to scout
83 Hawks,, ranged A10 Thunderbird attack 83 Hawks,, ranged A10 Thunderbird attack
84 Thunderbird,, stun bombs 84 Thunderbird,, stun bombs
85 Hawk,, re-purposed as moving target bomber 85 Hawk,, re-purposed as moving target bomber
86 Eclips 86 Eclips
87 Flying battleship 87 Flying battleship
88 Vulture,, long ranged radar 88 Vulture,, long ranged radar
89 Wyvern,, shield~(d-gun) 89 Wyvern,, shield~(d-gun)
90 Planes,, flares~(d-gun)~anti missile 90 Planes,, flares~(d-gun)~anti missile
91 Gunships,, anti-submersible 91 Gunships,, anti-submersible