1 |
reading @Anarchid 's response, you should rephrase your question to include silly details like usefulness/controllability.
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1 |
reading @Anarchid 's response, you should rephrase your question to include silly details like usefulness/controllability.
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2 |
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2 |
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3 |
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3 |
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4 |
[q]iv never seen a ground cloaker escort XXX[/q]
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4 |
[q]iv never seen a ground cloaker escort XXX[/q]
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5 |
in general, the cloaker is a very powerful addition to any army except shielded units. the classic is with roaches. i regulary do it with catapults or penetrators, dantes, sometimes sumo to get in stomp range, jack pack for ZOMGWTF 25k hp suddenly etc. in general, great to remove the lack of speed to a unit, or to hide units with high alpha and long reload.
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5 |
in general, the cloaker is a very powerful addition to any army except shielded units. the classic is with roaches. i regulary do it with catapults or penetrators, dantes, sometimes sumo to get in stomp range, jack pack for ZOMGWTF 25k hp suddenly etc. in general, great to remove the lack of speed to a unit, or to hide units with high alpha and long reload.
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6 |
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6 |
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7 |
the posibilities are endless and the unit is notoriously underused.
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7 |
the posibilities are endless and the unit is notoriously underused.
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8 |
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8 |
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9 |
protips:
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9 |
protips:
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10 |
--cloaked units dont pay energy upkeep when under eraser field. (only the eraser does)
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10 |
--cloaked units dont pay energy upkeep when under eraser field. (only the eraser does)
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11 |
--cloaked
units
have
decreased
decloak
range
when
under
eraser
field
(
e.
g.
skuttle)
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11 |
--cloaked
units
have
a
different
(
in
general
decreased)
decloak
range
when
under
eraser
field
(
e.
g.
skuttle)
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