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Alt+buildUnit doesn't work, alt+shift+buildUnit does

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Date Editor Before After
4/13/2015 2:21:20 AMCArankAdminShadowfury333 before revert after revert
4/13/2015 2:20:49 AMCArankAdminShadowfury333 before revert after revert
4/13/2015 2:20:32 AMCArankAdminShadowfury333 before revert after revert
Before After
1 Honestly, I think finding a way to eliminate the tab system entirely, switching instead to a system of submenus tied to command buttons (see Age of Empires or Rise of Nations for the closest analogue) would make more sense. We already can't switch from tab to tab with hotkeys anyway, and those tabs are useless for 90% of selectable things. It would also be considerably cleaner UI. 1 Honestly, I think finding a way to eliminate the tab system entirely, switching instead to a system of submenus tied to command buttons (see Age of Empires or Rise of Nations for the closest analogue) would make more sense. We already can't switch from tab to tab with hotkeys anyway, and those tabs are useless for 90% of selectable things. It would also be considerably cleaner UI.
2 \n
3 If ZK used a C&C-style global building system, then the tabs would make sense, as they would indeed be always useful.