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looking for sea strategy.

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Date Editor Before After
4/23/2015 3:36:35 AMAUrankAdminAquanim before revert after revert
Before After
1 If you try to mob a leveller or two with raiders, you're going to have a a seriously bad time. I'm not sure that's nearly as true of Hunters. I'm actually not sure off the top of my head whether a single Hunter beats its cost in ducks, whereas I'd have perfect confidence in most any other riot. ( Maybe a single outlaw loses to heavy raiders. ) 1 If you try to mob a leveller or two with raiders, you're going to have a seriously bad time. I'm not sure that's nearly as true of Hunters. I'm actually not sure off the top of my head whether a single Hunter beats its cost in ducks, whereas I'd have perfect confidence in most any other riot. ( Maybe a single outlaw loses to heavy raiders. )
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3 The wide-open, no-chokepoint nature of many sea battles also works in favour of raiders vs. riots in general IMO. 3 The wide-open, no-chokepoint nature of many sea battles also works in favour of raiders vs. riots in general IMO.
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5 Finally, there is the problem of needing different units in ship for different matchups. Building Hunters blind, then finding your opponent went Hover, is probably unfortunate. 5 Finally, there is the problem of needing different units in ship for different matchups. Building Hunters blind, then finding your opponent went Hover, is probably unfortunate.