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Commander morphing

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Date Editor Before After
4/26/2015 5:41:50 PMPLrankOrfelius before revert after revert
4/26/2015 5:38:31 PMPLrankOrfelius before revert after revert
Before After
1 I feel like commanders and their morphing should stay but also should not be a uber great machines that can carry the whole game. It should have decisive anti heavy counters that just deal with them same as other units have so I suppose it would be fair to limit the weaponary a bit and for example remove all riot guns modules so that they would be more vounerable to light units ( like catapult is for example) . 1 I feel like commanders and their morphing should stay but also should not be a uber great machines that dominate the entire battlefield. There should be a decisive anti heavy counters that would just deal with them same as other heavies have. On way I suppose that their weaponary would be limited a bit ( for example remove all riot guns modules so that they would be more vounerable to light units.
2 Coms are units too btw but the game should not be focussed solely on commanders. This isn't a MOBA. 2 Commanders are units too btw but its just that the game should not be focused solely on them. This isn't a MOBA.
3 \n 3 \n
4 Also about that Athena thing. 100 metal is not that big of a diffrence and dealing with athenas building certain units is kind of a pain :\ it is not one click like in a case with factory. 4 Also about that Athena thing. 100 metal is not that big of a diffrence and dealing with athenas building certain units is kind of a pain :\ it is not one click like in a case with factory.