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Commander morphing

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Date Editor Before After
4/26/2015 6:46:55 PMSkasi before revert after revert
Before After
1 Getting rid of pregame RPS would also require removing chassis-differences. Or moving them into modules that are picked at a higher level. 1 Getting rid of pregame RPS would also require removing chassis-differences. Or moving them into modules that are picked at a higher level.
2 \n 2 \n
3 I suggested removing chassis-differences and making Jump replace the lvl 3 weapon in the past, similar things could be done for other exotic/radical bonuses like +buildrange, in-combat-autorepair, etc. Basically players would have to decide between a very nice special ability or a second weapon/dgun. Iirc someone was modeling a modular commander that would get model-parts based on what modules are picked. Duh, so many models. . 3 I suggested removing chassis-differences and making Jump replace the lvl 3 weapon in the past, similar things could be done for other exotic/radical bonuses like +buildrange, in-combat-autorepair, etc. Basically players would have to decide between a very nice special ability or a second weapon/dgun. Iirc someone was modeling a modular commander that would get model-parts based on what modules are picked. Duh, so many similar words. .