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Which games do you prefer; short or epic and long

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Date Editor Before After
5/5/2015 12:00:15 AMunknownrankShaman before revert after revert
Before After
1 [quote]I have a concept of perfect war being an infinite escalating comflict where sides constantly evolve in unison that no side can ultimately prevail.[/quote] 1 [quote]I have a concept of perfect war being an infinite escalating comflict where sides constantly evolve in unison that no side can ultimately prevail.[/quote]
2 \n 2 \n
3 There's a concept like this. It's not called "perfect war" it's called a stalemate. And you know there's two words in it that describe the situation perfectly. Stale, mate. 3 There's a concept like this. It's not called "perfect war" it's called a stalemate. And you know there's two words in it that describe the situation perfectly. Stale, mate.
4 \n 4 \n
5 [quote]I would like 0K development as game and community to take that direction by culling out the mistakes of players and designing units with no weaknesses to avoid fast rock paper scissors victories.[/quote] 5 [quote]I would like 0K development as game and community to take that direction by culling out the mistakes of players and designing units with no weaknesses to avoid fast rock paper scissors victories.[/quote]
6 \n 6 \n
7 [url=http://en.wikipedia.org/wiki/Human_error]This.[/url] 7 [url=http://en.wikipedia.org/wiki/Human_error]This.[/url]
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9 [quote]designing units with no weaknesses to avoid fast rock paper scissors victories[/quote] 9 [quote]designing units with no weaknesses to avoid fast rock paper scissors victories[/quote]
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11 So then games become a matter of who can spam the most units? 11 So then games become a matter of who can spam the most units?
12 \n 12 \n
13 [quote] I am used to many days games like AI War and would like to see a good big game lasting for a few hours. [/quote] 13 [quote] I am used to many days games like AI War and would like to see a good big game lasting for a few hours. [/quote]
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15 I've played these "big games lasting several hours" before. They got boring after the 45-60 minute mark and they're exhausting -- both physically and mentally. If you like these games play FFA on maps like sandcastles2big. Games like AI War are designed to be less demanding than ZK and its ilk. 15 I've played these "big games lasting several hours" before. They got boring after the 45-60 minute mark and they're exhausting -- both physically and mentally. If you like these games play FFA on maps like sandcastles2big. Games like AI War are designed to be less demanding than ZK and its ilk.
16 \n 16 \n
17 Food for thought: 17 Food for thought:
18 [b]What's the point of playing a game if you know it will end in a draw?[/b] If it's just simple unit spam, it's not going to be very fun and it will be quickly abandoned. If Zero-K isn't your speed, you shouldn't try to get people to change it for you. [b]VARIETY IS THE SPICE OF LIFE. [/b] 18 [b]What's the point of playing a game if you know it will end in a draw?[/b] If it's just simple unit spam that will last for several hours that will probably lead to a stalemate, it's not going to be very fun and it will be quickly abandoned. If Zero-K isn't your speed, you shouldn't try to get people to change it for you. [b]VARIETY IS THE SPICE OF LIFE. [/b]