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Let's discuss keybinds and key shortcuts

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Date Editor Before After
5/15/2015 6:09:44 PMPLrankOrfelius before revert after revert
5/12/2015 9:53:01 AMPLrankOrfelius before revert after revert
Before After
1 On default ZK has some bizzare keybinds that make little sense. Here is the list of them: 1 On default ZK has some bizzare keybinds that make little sense. Here is the list of them:
2 \n 2 \n
3 "w" for wait. Wait is an almost useless command that is only used with bombers yet it is very close to other highly contested keys that makes it easily pressable by accident resulting in messing up all of your build order. 3 "w" for wait. Wait is an almost useless command that is only used with bombers yet it is very close to other highly contested keys that makes it easily pressable by accident resulting in messing up all of your build order.
4 \n 4 \n
5 "t" for ressurect. Arguably useful but there are 2 units in the game capable of resurecting. In comparison target which can be used by 90% of the units in game is not binded into any key. Why not have these 2 change their places or at least rebind ressurect into some other less accessible place like "b" key. 5 "t" for ressurect. Arguably useful but there are 2 units in the game capable of resurecting. In comparison target which can be used by 90% of the units in game is not binded into any key. Why not have these 2 change their places or at least rebind ressurect into some other less accessible place like "b" key.
6 \n 6 \n
7 "i" for report screen. Why? Why? the only thing useful for ZK is a map name there... this is only confusing as people can press it on accident and wonder which key makes it disappear. 7 "i" for report screen. Why? Why? the only thing useful for ZK is a map name there... this is only confusing as people can press it on accident and wonder which key makes it disappear.
8 \n 8 \n
9 "h" for sharing screen. This is even more useless than all of the above ones since units can be shared by clicking a button on a player's list and metal, energy are shared between team members anyway. 9 "h" for sharing screen. This is even more useless than all of the above ones since units can be shared by clicking a button on a player's list and metal, energy are shared between team members anyway.
10 \n 10 \n
11 The last 2 screens are very annoying and have almost none utility for a standard non dev player. Please get rid of the default bindings that spoil the game experience of players. 11 The last 2 screens are very annoying and have almost none utility for a standard non dev player. Please get rid of the default bindings that spoil the game experience of players.