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Before the new engine it worked on a qwertz keyboard. But now I can't use the keys ä ö ü ß < , . ´ # + anymore. (+ only works on numpad.) I can't use lots of my keybinds anymore now.
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Before the new engine it worked on a qwertz keyboard. But now I can't use the keys ä ö ü ß < , . ´ # + anymore. (+ only works on numpad.) I can't use lots of my keybinds anymore now.
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In this context it is imortant to look at the [url=http://zero-k.info/Forum/Thread/14087]Rotate Buildings Thread[/url]. Rotating buildings has been fixed in the code (rebound to insert and delete), but I had to update my zk_keys.lua manually. Still switching integral menu tabs with , and . or binding other special keys is not possible yet.
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In this context it is imortant to look at the [url=http://zero-k.info/Forum/Thread/14087]Rotate Buildings Thread[/url]. Rotating buildings has been fixed in the code (rebound to insert and delete), but I had to update my zk_keys.lua manually. Still switching integral menu tabs with , and . or binding other special keys is not possible yet.
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Of course rebinding not working commands to working keys in zk_keys.lua is not that difficult, but needs some effort and a real solution would make all keys work, because otherwise there is a deficit in bindable keys.
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Of course rebinding not working commands to working keys in zk_keys.lua is not that difficult, but needs some effort and a real solution would make all keys work, because otherwise there is a deficit in bindable keys.
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The key files here (in the truest sense of the word) seem to be:
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The key files here (in the truest sense of the word) seem to be:
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[url=https://github.com/ZeroK-RTS/Zero-K/blob/master/LuaUI/Configs/zk_keys.lua]https://github.com/ZeroK-RTS/Zero-K/blob/master/LuaUI/Configs/zk_keys.lua[/url][quote][url=https://github.com/ZeroK-RTS/Zero-K/blob/master/LuaUI/Configs/transkey.lua]https://github.com/ZeroK-RTS/Zero-K/blob/master/LuaUI/Configs/transkey.lua[/url]
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[url=https://github.com/ZeroK-RTS/Zero-K/blob/master/LuaUI/Configs/zk_keys.lua]https://github.com/ZeroK-RTS/Zero-K/blob/master/LuaUI/Configs/zk_keys.lua[/url][quote][url=https://github.com/ZeroK-RTS/Zero-K/blob/master/LuaUI/Configs/transkey.lua]https://github.com/ZeroK-RTS/Zero-K/blob/master/LuaUI/Configs/transkey.lua[/url]
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Use this file as a reference for keycodes:
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Use this file as a reference for keycodes:
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[url=https://github.com/spring/spring/blob/develop/cont/LuaUI/Headers/keysym.h.lua]https://github.com/spring/spring/blob/develop/cont/LuaUI/Headers/keysym.h.lua[/url][/quote]
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[url=https://github.com/spring/spring/blob/develop/cont/LuaUI/Headers/keysym.h.lua]https://github.com/spring/spring/blob/develop/cont/LuaUI/Headers/keysym.h.lua[/url][/quote]
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How did it work before the engine change? Would it be enough to add the following code to transkey.lua or are completely other files needed?:
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How did it work before the engine change? Would it be enough to add the following code to transkey.lua or are completely other files needed?:
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hash='#',
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hash='#',
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plus='+',
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plus='+',
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less='<',
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less='<',
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world_1='0x0a0',
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world_1='0x0a0',
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world_2='0x0a1',
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world_2='0x0a1',
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...
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...
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world_95='0x0ff',
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world_95='0x0ff',
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Btw there's an error in line 53 of transkey.lua. It must be:
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Btw there's an error in line 53 of transkey.lua. It must be:
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rightparen=')
';
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rightparen=')
',
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