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Bad maps?

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Date Editor Before After
6/7/2015 3:33:01 PMAUrankSnuggleBass before revert after revert
Before After
1 @Failer 1 @Failer
2 Without *any* water, or just not enough for it to be classified as a sea game? I find that a little bit of water spices maps up a lot for fac choice. 2 Without *any* water, or just not enough for it to be classified as a sea game? I find that a little bit of water spices maps up a lot for fac choice.
3 \n 3 \n
4 @[pikts]wolas 4 @[pikts]wolas
5 That's the nature of FFA thought right? I guess the small ones can end quickly. . . Are there any 1v1 or team maps you dislike? 5 That's the nature of FFA though right? I guess the small ones can end quickly. . . Are there any 1v1 or team maps you dislike?
6 \n 6 \n
7 @Brackman 7 @Brackman
8 Metal density too high? So you prefer maps like quicksilver and icyrun? I enjoy the variety. Anything that makes you think about how you expand, but doesn't make it so difficult you never leave your initial start position. 8 Metal density too high? So you prefer maps like quicksilver and icyrun? I enjoy the variety. Anything that makes you think about how you expand, but doesn't make it so difficult you never leave your initial start position.
9 \n 9 \n
10 I think maps that I don't like are ones where there's only one viable factory. Even then they're sort of useful for concentrating on the mirror. 10 I think maps that I don't like are ones where there's only one viable factory. Even then they're sort of useful for concentrating on the mirror.