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Are ZK players bad?

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Date Editor Before After
6/17/2015 7:06:18 AMRUrankYogzototh before revert after revert
Before After
1 [quote]The comparatively small playerbase and small number of games played; the game is not thoroughly explored[/quote] 1 [quote]The comparatively small playerbase and small number of games played; the game is not thoroughly explored[/quote]
2 This is what it boils down to pretty much. There are literally no active true tryhard players currently. 2 This is what it boils down to pretty much. There are literally no active true tryhard players currently.
3 Sure, there are Drone, Randy and Godde, but neither of them is really "active". If we used starcraft league system, i wouldnt put them higher than Masters league. 2000+ would qualify as diamond, 1900+ as gold. 3 Sure, there are Drone, Randy and Godde, but neither of them is really "active". If we used starcraft league system, i wouldnt put them higher than Masters league. 2000+ would qualify as diamond, 1900+ as gold.
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6 Anyway, my point is that for a stable meta to materialise, you need at least a dozen top level players playing daily. 6 Anyway, my point is that for a stable meta to materialise, you need at least a dozen top level players playing daily.
7 Only in such enviroment it will be possible to see the actual "high level play" in ZK. You need extremely skilled players who are in very good shape and who are familiar with all of the most common strategies. 7 Only in such enviroment it will be possible to see the actual "high level play" in ZK. You need extremely skilled players who are in very good shape and who are familiar with all of the most common strategies.
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10 [quote]The majority of top players are there more as a result of their ability to identify and improve upon their mistakes than any natural aptitude for multi-tasking, reflex, or perhaps even strategy/tactics[/quote] 10 [quote]The majority of top players are there more as a result of their ability to identify and improve upon their mistakes than any natural aptitude for multi-tasking, reflex, or perhaps even strategy/tactics[/quote]
11 Polishing the strategy, perfecting your build orders, unit production ratios, improving your micro - all of these become important only when being "just good" at the game is not enough. It becomes important only when there are enough high level players who are actively competing with each other. 11 Polishing the strategy, perfecting your build orders, unit production ratios, improving your micro - all of these become important only when being "just good" at the game is not enough. It becomes important only when there are enough high level players who are actively competing with each other.
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13 Godde simply does not need of that when his strongest opponent is majorly rusty Drone. 13 Godde simply does not need any of that when his strongest opponent is majorly rusty Drone.