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How much does this game cost ?

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Date Editor Before After
7/1/2015 1:42:16 PMMYrankAdminHistidine before revert after revert
7/1/2015 1:40:38 PMMYrankAdminHistidine before revert after revert
Before After
1 [quote]I'm sure additional explanations will be required, in the meantime, homework: 1 [quote]I'm sure additional explanations will be required, in the meantime, homework:
2 https://en.wikipedia.org/wiki/Stockholm_syndrome[/quote] 2 https://en.wikipedia.org/wiki/Stockholm_syndrome[/quote]
3 Please stop optimizing your posts for insultingness. (Stockholm? [i]Really?[/i]) 3 Please stop optimizing your posts for insultingness. (Stockholm? [i]Really?[/i])
4 \n 4 \n
5 [quote]the hope of commercial return[/quote] 5 [quote]the hope of commercial return[/quote]
6 This is, at best, a gross distortion of anything that was actually said and/or done. 6 This is, at best, a gross distortion of anything that was actually said and/or done.
7 \n 7 \n
8 - If you mean something by "commercial return" other than "generates a net profit after expenses," please supply that definition. 8 - If you mean something by "commercial return" other than "generates a net profit after expenses," please supply that definition.
9 \n 9 \n
10 - Else, provide evidence that any of the ZK devs have anything resembling a hope (or desire) for "commercial return." Actual quotes are strongly recommended. 10 - Else, provide evidence that any of the ZK devs have anything resembling a hope (or desire) for "commercial return." Actual quotes are strongly recommended.
11 For bonus points, support your contention with reference to (any known + suspected + possible-future profit the team may have received), divided by (the hours (over ~8 or so years) we have already spent on this project + the further hours that will have to be spent to generate the expected future profit). 11 For bonus points, support your contention with reference to (any known + suspected + possible-future profit the team may have received), divided by (the hours (over ~8 or so years) we have already spent on this project + the further hours that will have to be spent to generate the expected future profit).
12 \n 12 \n
13 [quote]"controlling the playerbase"[/quote] 13 [quote]"controlling the playerbase"[/quote]
14 Again, supply a definition of "control" or else provide evidence that any control has existed in the game's history. 14 Again, supply a definition of "control" or else provide evidence that any such control has existed in the game's history.
15 On the list of things we could be meaningfully described as having control of, a bunch of random people on the Internet who don't need to pay a dime to be here and who are required to provide virtually no personal information beyond their chosen username and password ( not even email addresses) is at the bottom. 15 On the list of things we could be meaningfully described as having "control" of, a bunch of random people on the Internet who don't need to pay a dime to be here, who can vanish any time they want, and who are required to provide virtually no personal information beyond their chosen username and password ( not even email addresses) is at the bottom.