Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Can we De-OWL planes?

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
7/22/2015 2:29:14 PMAUrankAdminAquanim before revert after revert
7/22/2015 2:27:37 PMAUrankAdminAquanim before revert after revert
7/22/2015 2:26:00 PMAUrankAdminAquanim before revert after revert
7/22/2015 2:25:23 PMAUrankAdminAquanim before revert after revert
Before After
1 In my view Vulture is not for scouting as such; it's for hovering just over your lines and giving huge LoS (for Impalers and such), making your opponent commit to long-range AA or giving you good intel. 1 In my view Vulture is not for scouting as such; it's for hovering just over your lines and giving huge LoS (for Impalers and such), making your opponent commit to long-range AA or giving you good intel.
2 \n 2 \n
3 It's also good when the front line is moving quickly one way or another since you might not have the cons or the time to throw down a radar. 3 It's also good when the front line is moving quickly one way or another since you might not have the cons or the time to throw down a radar.
4 \n 4 \n
5 I build them now and would probably build them somewhat more if they cost less. (Not much more, though. I typically build one and only one when I airswitch.) 5 I build them now and would probably build them somewhat more if they cost less. (Not much more, though. I typically build one and only one when I airswitch.)
6 \n 6 \n
7 In other words: It's not worthwhile to try to turn Vulture into a behind-enemy-lines scout, because the Swift is perfectly good at that job already and the Vulture has its own distinct role.
8 \n
7 As for Ravens they are now mostly good against statics and very slow units (and get built for that purpose) which I'm entirely OK with. I do not want to go back to the days of Raven monospam defining the entire metagame. 9 As for Ravens they are now mostly good against statics and very slow units (and get built for that purpose) which I'm entirely OK with. I do not want to go back to the days of Raven monospam defining the entire metagame.