Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Tutorial Video Attempts

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
8/17/2015 12:49:10 AMDErank[2up]knorke before revert after revert
Before After
1 I watched first two ones. 1 I watched first two ones.
2 Thought I would know everything but had some things things I did not know or had forgotten. The [i]space+repair=no assist[/i] I will definately use in future. It is an engine thing even Oo and could have used that so often before.. 2 Thought I would know everything but had some things things I did not know or had forgotten. The [i]space+repair=no assist[/i] I will definately use in future. It is an engine thing even Oo and could have used that so often before..
3 \n 3 \n
4 It is quite good and avoid many mistakes of similiar videos. 4 It is quite good and avoid many mistakes of similiar videos.
5 \n 5 \n
6 critic: 6 critic:
7 [spoiler] 7 [spoiler]
8 When you control both your units + enemy units (/godmode?) that was strange. 8 When you control both your units + enemy units (/godmode?) that was strange.
9 Think that is hard for new player to understand (or disattracting) what happens. Also because selection circle is same color for both teams. 9 Think that is hard for new player to understand (or disattracting) what happens. Also because selection circle is same color for both teams.
10 With the automicro part it is not clear what is happening, big ball of Glaivs+Thugs and orders appearing seemingly at random. 10 With the automicro part it is not clear what is happening, big ball of Glaivs+Thugs and orders appearing seemingly at random.
11 The combat parts in general were not so good I think, too much units wiggling around and not clear what was going on. 11 The combat parts in general were not so good I think, too much units wiggling around and not clear what was going on.
12 When glaives were set to target factory but then surprisingly killed the LLT first because it was on their way, it kinda 'defeated purpose of the lesson.' 12 When glaives were set to target factory but then surprisingly killed the LLT first because it was on their way, it kinda 'defeated purpose of the lesson.'
13 \n 13 \n
14 When you show patrol the "it repeats!" part is only shown very briefly. 14 When you show patrol the "it repeats!" part is only shown very briefly.
15 \n 15 \n
16 Also showed some strange things about game. Vague memory, think it was: 16 Also showed some strange things about game. Vague memory, think it was:
17 Settarget has no hotkey by default? 17 Settarget has no hotkey by default?
18 Attack-ground-in-line needs ALT to be hold, but special-attack-ground-in-line does not? 18 Attack-ground-in-line needs ALT to be hold, but special-attack-ground-in-line does not?
19 [/spoiler] 19 [/spoiler]
20 \n 20 \n
21 Video made me notice how the game shows all hotkeys on screen but are the modifier keys visible anywhere? 21 Video made me notice how the game shows all hotkeys on screen but are the modifier keys visible anywhere?
22 Idea but bit OT: 22 Idea but bit OT:
23 [spoiler] 23 [spoiler]
24 Maybe could shown on mouse-hover on the buttons. 24 Maybe could show possible modifiers on mouse-hover on the buttons.
25 Perhaps even a field in tooltip that displays how to use command: 25 Perhaps even a field in tooltip that displays how to use command:
26 Move-command active = "Right-click where to move to." 26 Move-command active = "Right-click where to move to."
27 Move-command active + SHIFT hold = "Right-click where to queue waypoint"
27 When RMB is hold = "Draw a line for formation". 28 When RMB is hold = "Draw a line for formation".
28 For modifier keys too: 29 For modifier keys too:
29 Player has attack-command active: 30 Player has attack-command active:
30 Player holds ALT: Tooltip says "attack in line" 31 Player holds ALT: Tooltip says "attack in line"
31 Player holds different key: Tooltip says "attack units in area, one target at a time" 32 Player holds different key: Tooltip says "attack units in area, one target at a time"
32 Player holds another key: Tooltip says "attack units in area, distrubited targets" 33 Player holds another key: Tooltip says "attack units in area, distrubited targets"
33 Especially terraform would profit from more help like "Now drag to chose height." 34 Especially terraform would profit from more help like "Now drag to chose height."
34 [/spoiler] 35 [/spoiler]
35 \n 36 \n
36 GUI is not really so fun or interessting topic to watch videos about. 37 GUI is not really so fun or interessting topic to watch videos about.
37 With that in mind the videos are imo quite long, even if some things are 'advanced.' 38 With that in mind the videos are imo quite long, even if some things are 'advanced.'
38 Videos are good but ultimately it is an unedited one-take videos, that limits how good it can get. 39 Videos are good but ultimately it is an unedited one-take videos, that limits how good it can get.
39 Imo worth to look at video editing. 40 Imo worth to look at video editing.