1 |
[quote]is the LUA part really a significat performance factor compared to the c++ part?[/quote]
|
1 |
[quote]is the LUA part really a significat performance factor compared to the c++ part?[/quote]
|
2 |
When
5+
minutes
into
a
10v10+
on
a
non-tiny
map
type
the
following:
|
2 |
When
5+
minutes
into
a
10v10+
on
a
non-tiny
map
enter
the
following
command:
|
3 |
/fps
|
3 |
/fps
|
4 |
now
look
at
the
number
and
notice
the
difference
after
the
following
command
|
4 |
now
look
at
the
number
and
notice
the
difference
after
typing
|
5 |
/luaui disable
|
5 |
/luaui disable
|
6 |
\n
|
6 |
\n
|
7 |
My FPS jump from 25-30 to 55-65 (vsync disabled). That's without disabling gadgets (lua too), without hiding the engine UI (F5) and without disabling LoS view (L).
|
7 |
My FPS jump from 25-30 to 55-65 (vsync disabled). That's without disabling gadgets (lua too), without hiding the engine UI (F5) and without disabling LoS view (L).
|