1 |
The inverse of this is that when you are playing 1v1 against a newbie who wants to learn, try to do it with the minimal amount of unit variety.
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1 |
The inverse of this is that when you are playing 1v1 against a newbie who wants to learn, try to do it with the minimal amount of unit variety.
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2 |
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2 |
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3 |
(unless they fall into traps like not scouting. Then cheese, cheese like there is no tomorrow)
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3 |
(unless they fall into traps like not scouting. Then cheese, cheese like there is no tomorrow)
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4 |
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4 |
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5 |
[quote]cobra when you need a no-fly zone[/quote]
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5 |
[quote]cobra when you need a no-fly zone[/quote]
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6 |
Cobra might be a noob trap. Razors actually have more range *and* more dps/cost. Cobra might have more accuracy and AoE, but is much more fragile and comes up in a single piece.
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6 |
Cobra might be a noob trap. Razors actually have more range *and* more dps/cost. Cobra might have more accuracy and AoE, but is much more fragile and comes up in a single piece.
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7 |
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7 |
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8 |
Hacksaw counters just one bomber, at abysmal range (less than that of Defender) and is paper-fragile.
|
8 |
Hacksaw counters just one bomber, at abysmal range (less than that of Defender) and is paper-fragile.
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9 |
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9 |
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10 |
Imo,
only
dedicated
AA
statics
worth
making
are
Razor,
Chainsaw,
Screamer,
and
if
you
need
airswarm
stopping
power,
get
support
turrets
like
Newton
or
Faraday,
or
support
units
like
Placeholder.
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10 |
Imo,
only
dedicated
AA
statics
worth
making
are
Razor,
Chainsaw,
Screamer,
and
if
you
need
[u]close-range[/u]
airswarm
stopping
power,
get
support
turrets
like
Newton
or
Faraday,
or
support
units
like
Placeholder.
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11 |
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