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Map Geyser_Plains_TNM04-V3

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Date Editor Before After
9/25/2015 3:54:31 AMPLrankAdminSprung before revert after revert
Before After
1 It's super crappy. 1 It's super crappy.
2 \n 2 \n
3 * mex layout is imbalanced 3 * mex layout is imbalanced
4 * texture looks misleading: heightmap variation is actually very low, the "craters" are flat 4 * texture looks misleading: heightmap variation is actually very low, the "craters" are flat
5 * mex spots look misleading: doubles are actually ubermex 5 * mex spots look misleading: doubles are actually ubermex
6 * "water" texture is misleading: the blue areas with yellow around are not actually water with beach, they're dry 6 * "water" texture is misleading: the blue areas with yellow around are not actually water with beach, they're dry
7 * gravity is insanely high 7 * gravity is insanely high
8 * fog is set to retardedly high levels (in teams, green and yellow look the same from max zoomout) 8 * fog is set to retardedly high levels (in teams, green and yellow look the same from max zoomout)
9 * it has hover speed-mod which is kept dormant but occasionally bugs out 9 * it has hover speed-mod which is kept dormant but occasionally bugs out
10 * texture is not only completely misleading but also looks like puke, and mexes use snow (!) OTA tileset for some reason 10 * texture is not only completely misleading but also looks like puke, and mexes use snow (!) OTA tileset for some reason
11 * darkside already exists for silly rushes 11 * darkside already exists for silly rushes
12 \n
13 Similar reasoning can be applied to all "official tournament maps by Quanto" too.