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Dota needed

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Date Editor Before After
10/6/2015 5:19:59 PMDErank[2up]knorke before revert after revert
Before After
1 [quote]"0. "Dota" is a stupid name since it refers to "Defense of the Ancients". I do not see any "ancients" in ZK do you?[/quote]http://zero-k. info/Clans/Detail/881 but seems they failed to defend themself. 1 [quote]"0. "Dota" is a stupid name since it refers to "Defense of the Ancients". I do not see any "ancients" in ZK do you?[/quote] http://zero-k. info/Clans/Detail/881 but seems they failed to defend themself.
2 \n 2 \n
3 [quote]All in all if you want another gamemode that is really highly differs from the original game, guess what... do it yourself! No like seriously. Ivica did that in the past. His mods got officially included into the main game and were kept as long as they were not terminally broken. [/quote]I doubt "another gamemode that is really highly differs from the original game" would nowadays be included because recently some stuff like that was removed. Compare: http://zero-k.info/Forum/Thread/20021#141681 3 [quote]All in all if you want another gamemode that is really highly differs from the original game, guess what... do it yourself! No like seriously. Ivica did that in the past. His mods got officially included into the main game and were kept as long as they were not terminally broken. [/quote]I doubt "another gamemode that is really highly differs from the original game" would nowadays be included because recently some stuff like that was removed. Compare: http://zero-k.info/Forum/Thread/20021#141681
4 In past was maybe added and then eventually removed again, but now seems unlikely that it would included in the first place. 4 In past was maybe added and then eventually removed again, but now seems unlikely that it would included in the first place.
5 \n 5 \n
6 The DOTA hosts were removed because "gimmicky, unmaintained, undocumented, dead" ( https://github.com/ZeroK-RTS/Zero-K-Infrastructure/issues/231 ) so kinda unlikely that they will return? 6 The DOTA hosts were removed because "gimmicky, unmaintained, undocumented, dead" ( https://github.com/ZeroK-RTS/Zero-K-Infrastructure/issues/231 ) so kinda unlikely that they will return?
7 If something is only playable by fumbling with manual hosting then it is hardly worth it, because nobody will figure it out. 7 If something is only playable by fumbling with manual hosting then it is hardly worth it, because nobody will figure it out.
8 Also nobody wants to type all those textcommands. 8 Also nobody wants to type all those textcommands.
9 \n 9 \n
10 Basically it is the same old problem with non-zeroK games on zK server/lobby/hosts: 10 Basically it is the same old problem with non-zeroK games on zK server/lobby/hosts:
11 Those mods might only work on certain maps (obviously map layout is very important to DOTA gameplay) or have other needs. Not even exotic stuff: Some games have more than 1 playable faction but in zK-lobby there is no more way to select them because of optimizing towards one game. 11 Those mods might only work on certain maps (obviously map layout is very important to DOTA gameplay) or have other needs. Not even exotic stuff: Some games have more than 1 playable faction but in zK-lobby there is no more way to select them because of optimizing towards one game.
12 There is dozens of such things. 12 There is dozens of such things.
13 Not even the official zero-K hosts / lobby are 'fully finished' or imo even configured: clusterfuck, swastika maps and what other nonsense. My impressions in last years is there is little hope for proper support of non-zK stuff, because there is no dev-time and also an interesst to move away excactly from such stuff. 13 Not even the official zero-K hosts / lobby are 'fully finished' or imo even configured: clusterfuck, swastika maps and what other nonsense. My impressions in last years is there is little hope for proper support of non-zK stuff, because there is no dev-time and also an interesst to move away excactly from such stuff.
14 With move to "zero-K-only-infrastructure" it seems to more true. Or even more general: The trend towards "game-specifique" infrastructure (away from a "general" one) means that every new game needs to do its own "game-specifique" infrastructure, which defeats one attractive side that spring had for such smaller projects. 14 With move to "zero-K-only-infrastructure" it seems to more true. Or even more general: The trend towards "game-specifique" infrastructure (away from a "general" one) means that every new game needs to do its own "game-specifique" infrastructure, which defeats one attractive side that spring had for such smaller projects.
15 Imo currently the only feasible way to make such stuff in playable way are mod-maps, despite the obviously stupid approach, as explained in http://zero-k.info/Forum/Thread/20077#142490 15 Imo currently the only feasible way to make such stuff in playable way are mod-maps, despite the obviously stupid approach, as explained in http://zero-k.info/Forum/Thread/20077#142490
16 \n
17 tl;dr
18 If you want to play non-zK stuff like DOTA on zK-server then say to zK-peoplepersons that there is interest, otherwise more and more support needed for such stuff will be "st[i]r[/i]eamlined" away.